The Battle for Wesnoth  1.15.2+dev
ai::move_result Member List

This is the complete list of members for ai::move_result, including all inherited members.

action_result(side_number side)ai::action_resultprotected
AI_ACTION_FAILURE enum valueai::action_result
AI_ACTION_STARTED enum valueai::action_result
AI_ACTION_SUCCESS enum valueai::action_result
check_before()ai::action_result
do_check_after()ai::move_resultprotectedvirtual
do_check_before()ai::move_resultprotectedvirtual
do_describe() constai::move_resultvirtual
do_execute()ai::move_resultprotectedvirtual
do_init_for_execution()ai::move_resultprotectedvirtual
E_AMBUSHED enum valueai::move_result
E_EMPTY_MOVE enum valueai::move_result
E_FAILED_TELEPORT enum valueai::move_result
E_INCAPACITATED_UNIT enum valueai::move_result
E_NO_ROUTE enum valueai::move_result
E_NO_UNIT enum valueai::move_result
E_NOT_OWN_UNIT enum valueai::move_result
execute()ai::action_result
from_ai::move_resultprivate
get_info() constai::action_resultprotected
get_my_team() constai::action_resultprotected
get_side() constai::action_resultinlineprotected
get_status() constai::action_result
get_unit()ai::move_resultprivate
get_unit_location() constai::move_resultvirtual
has_ambusher_ai::move_resultprivate
has_interrupted_teleport_ai::move_resultprivate
is_execution() constai::action_resultprotected
is_gamestate_changed() constai::action_result
is_ok()ai::action_result
is_success() constai::action_resultprotected
move_result(side_number side, const map_location &from, const map_location &to, bool remove_movement, bool unreach_is_ok)ai::move_result
remove_movement_ai::move_resultprivate
result enum nameai::move_result
route_ai::move_resultprivate
set_error(int error_code, bool log_as_error=true)ai::action_resultprotected
set_gamestate_changed()ai::action_resultprotected
test_route(const unit &un)ai::move_resultprivate
to_ai::move_resultprivate
unit_location_ai::move_resultprivate
unreach_is_ok_ai::move_resultprivate
~action_result()ai::action_resultvirtual