The Battle for Wesnoth
1.19.0-dev
animated< T > Member List
This is the complete list of members for
animated< T >
, including all inherited members.
acceleration_
animated< T >
private
add_frame
(int duration, const T &value, bool force_change=false)
animated< T >
anim_description
typedef
animated< T >
animated
(int start_time=0)
animated< T >
animated
(const std::vector< frame_description > &cfg, int start_time=0, bool force_change=false)
animated< T >
explicit
animation_finished
() const
animated< T >
animation_finished_potential
() const
animated< T >
current_frame_key_
animated< T >
private
cycles
() const
animated< T >
inline
cycles_
animated< T >
private
does_not_change
() const
animated< T >
inline
does_not_change_
animated< T >
private
force_change
()
animated< T >
inline
force_next_update_
animated< T >
private
frame_description
typedef
animated< T >
frames_
animated< T >
private
get_animation_duration
() const
animated< T >
get_animation_time
() const
animated< T >
get_animation_time_potential
() const
animated< T >
get_begin_time
() const
animated< T >
get_current_frame
() const
animated< T >
get_current_frame_begin_time
() const
animated< T >
get_current_frame_duration
() const
animated< T >
get_current_frame_end_time
() const
animated< T >
get_current_frame_time
() const
animated< T >
get_end_time
() const
animated< T >
get_first_frame
() const
animated< T >
get_frame
(std::size_t n) const
animated< T >
get_frames_count
() const
animated< T >
get_last_frame
() const
animated< T >
last_update_tick_
animated< T >
private
max_animation_time_
animated< T >
private
need_update
() const
animated< T >
pause_animation
()
animated< T >
inline
remove_frames_until
(int starting_time)
animated< T >
protected
restart_animation
()
animated< T >
inline
set_animation_time
(int time)
animated< T >
set_begin_time
(int new_begin_time)
animated< T >
set_end_time
(int ending_time)
animated< T >
protected
set_max_animation_time
(int time)
animated< T >
start_animation
(int start_time, bool cycles=false)
animated< T >
start_tick_
animated< T >
private
started_
animated< T >
private
starting_frame_time_
animated< T >
protected
tick_to_time
(int animation_tick) const
animated< T >
time_to_tick
(int animation_time) const
animated< T >
unit_animation
class
animated< T >
friend
update_last_draw_time
(double acceleration=0)
animated< T >
void_value_
animated< T >
static
~animated
()=default
animated< T >
virtual
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