The Battle for Wesnoth  1.19.25+dev
animated< T > Member List

This is the complete list of members for animated< T >, including all inherited members.

add_frame(const std::chrono::milliseconds &duration, const T &value, bool force_change=false)animated< T >
advance_to_current_frame()animated< T >
anim_description typedefanimated< T >
animated(const std::chrono::milliseconds &start_time=std::chrono::milliseconds{0})animated< T >
animated(const anim_description &cfg, const std::chrono::milliseconds &start_time=std::chrono::milliseconds{0}, bool force_change=false)animated< T >explicit
animation_finished() constanimated< T >
animation_start_tick_animated< T >private
apply_time_offset(const std::chrono::milliseconds &time)animated< T >
current_frame_index_animated< T >private
cycles() constanimated< T >inline
cycles_animated< T >private
finished_animated< T >private
force_change()animated< T >inline
frame_description typedefanimated< T >
frames_animated< T >private
get_animation_duration() constanimated< T >
get_begin_time() constanimated< T >
get_current_frame() constanimated< T >
get_current_frame_begin_time() constanimated< T >
get_current_frame_end_time() constanimated< T >
get_elapsed_time() constanimated< T >
get_end_time() constanimated< T >
get_first_frame() constanimated< T >
get_frame(std::size_t n) constanimated< T >
get_frames_count() constanimated< T >
get_last_frame() constanimated< T >
get_playback_tick() constanimated< T >private
get_time_in_current_frame() constanimated< T >
is_static() constanimated< T >inline
is_static_animated< T >private
max_animation_time_animated< T >private
need_update() constanimated< T >
next_frame_tick_animated< T >private
pause_animation()animated< T >
pause_tick_animated< T >private
paused_animated< T >private
remove_frames_until(const std::chrono::milliseconds &starting_time)animated< T >protected
resume_animation()animated< T >
set_begin_time(const std::chrono::milliseconds &new_begin_time)animated< T >
set_duration_limit(const std::chrono::milliseconds &time)animated< T >
set_end_time(const std::chrono::milliseconds &ending_time)animated< T >protected
set_uses_acceleration(bool uses_accel)animated< T >inline
start_animation(const std::chrono::milliseconds &start_time_offset, bool cycles=false)animated< T >
started_animated< T >private
starting_frame_time_animated< T >private
unit_animation classanimated< T >friend
uses_acceleration() constanimated< T >inline
uses_acceleration_animated< T >private
void_value_animated< T >static
~animated()=defaultanimated< T >virtual