The Battle for Wesnoth  1.19.0-dev
dbconn Member List

This is the complete list of members for dbconn, including all inherited members.

account_dbconnprivate
async_test_query(int limit)dbconn
connection_dbconnprivate
create_connection()dbconnprivate
db_addon_authors_table_dbconnprivate
db_addon_info_table_dbconnprivate
db_banlist_table_dbconnprivate
db_connection_history_table_dbconnprivate
db_extra_table_dbconnprivate
db_game_content_info_table_dbconnprivate
db_game_info_table_dbconnprivate
db_game_player_info_table_dbconnprivate
db_topics_table_dbconnprivate
db_tournament_query_dbconnprivate
db_user_group_table_dbconnprivate
db_users_table_dbconnprivate
dbconn(const config &c)dbconn
delete_addon_authors(const std::string &instance_version, const std::string &id)dbconn
do_any_authors_exist(const std::string &instance_version, const std::string &id)dbconn
exists(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
extra_row_exists(const std::string &name)dbconn
get_ban_info(const std::string &name, const std::string &ip)dbconn
get_complex_results(mariadb::connection_ref connection, rs_base &base, const std::string &sql, const sql_parameters &params)dbconnprivate
get_forum_id(const std::string &name)dbconn
get_game_history(int player_id, int offset, std::string search_game_name, int search_content_type, std::string search_content)dbconn
get_ips_for_user(const std::string &username, std::ostringstream *out)dbconn
get_single_long(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
get_single_string(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
get_tournaments()dbconn
get_user_int(const std::string &table, const std::string &column, const std::string &name)dbconn
get_user_string(const std::string &table, const std::string &column, const std::string &name)dbconn
get_users_for_ip(const std::string &ip, std::ostringstream *out)dbconn
get_uuid()dbconn
insert_addon_author(const std::string &instance_version, const std::string &id, const std::string author, int is_primary)dbconn
insert_addon_info(const std::string &instance_version, const std::string &id, const std::string &name, const std::string &type, const std::string &version, bool forum_auth, int topic_id, const std::string uploader)dbconn
insert_game_content_info(const std::string &uuid, int game_id, const std::string &type, const std::string &name, const std::string &id, const std::string &addon_id, const std::string &addon_version)dbconn
insert_game_info(const std::string &uuid, int game_id, const std::string &version, const std::string &name, int reload, int observers, int is_public, int has_password)dbconn
insert_game_player_info(const std::string &uuid, int game_id, const std::string &username, int side_number, int is_host, const std::string &faction, const std::string &version, const std::string &source, const std::string &current_user, const std::string &leaders)dbconn
insert_login(const std::string &username, const std::string &ip, const std::string &version)dbconn
is_user_author(const std::string &instance_version, const std::string &id, const std::string &username, int is_primary)dbconn
is_user_in_group(const std::string &name, int group_id)dbconn
log_sql_exception(const std::string &text, const mariadb::exception::base &e)dbconnprivate
modify(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
modify_get_id(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
query(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
select(mariadb::connection_ref connection, const std::string &sql, const sql_parameters &params)dbconnprivate
set_oos_flag(const std::string &uuid, int game_id)dbconn
topic_id_exists(int topic_id)dbconn
update_addon_download_count(const std::string &instance_version, const std::string &id, const std::string &version)dbconn
update_game_end(const std::string &uuid, int game_id, const std::string &replay_location)dbconn
update_logout(unsigned long long login_id)dbconn
user_exists(const std::string &name)dbconn
write_user_int(const std::string &column, const std::string &name, int value)dbconn