The Battle for Wesnoth  1.15.3+dev
editor::editor_controller Member List

This is the complete list of members for editor::editor_controller, including all inherited members.

active_menu_editor::editor_controllerprivate
add_area()editor::editor_controller
additional_actions_pressed() overrideeditor::editor_controllerprotectedvirtual
ai_formula()hotkey::command_executorinlinevirtual
allow_mouse_wheel_scroll(int x, int y) overrideeditor::editor_controllervirtual
apply_keyboard_scroll(int x, int y)controller_base
can_execute_command(const hotkey::hotkey_command &command, int index=-1) const overrideeditor::editor_controllervirtual
cancel_dragging()events::mouse_handler_baseprotected
change_language()hotkey::command_executorinlinevirtual
change_side()hotkey::command_executorinlinevirtual
change_unit_id()editor::editor_controller
clear_dragging(const SDL_MouseButtonEvent &event, bool browse)events::mouse_handler_baseprotected
clear_labels()hotkey::command_executorinlinevirtual
clear_messages()hotkey::command_executorinlinevirtual
context_manager_editor::editor_controller
continue_move()hotkey::command_executorinlinevirtual
controller_base()controller_base
copy_selection()editor::editor_controller
create_unit()hotkey::command_executorinlinevirtual
custom_command()hotkey::command_executorinlinevirtual
custom_tods_dialog()editor::editor_controller
cut_selection()editor::editor_controller
cycle_back_units()hotkey::command_executorinlinevirtual
cycle_units()hotkey::command_executorinlinevirtual
default_prompt()quit_confirmationprivatestatic
deselect_hex()hotkey::command_executorinlinevirtual
display_redraw_callback(display &)editor::editor_controllerprivate
do_execute_command(const hotkey::hotkey_command &command, int index=-1, bool press=true, bool release=false) overrideeditor::editor_controllervirtual
do_quit_editor::editor_controllerprivate
do_screenshot(const std::string &screenshot_filename="map_screenshot.bmp")editor::editor_controller
drag_from_hex_events::mouse_handler_baseprotected
drag_from_x_events::mouse_handler_baseprotected
drag_from_y_events::mouse_handler_baseprotected
drag_threshold() constevents::mouse_handler_baseinlinevirtual
dragging_left_events::mouse_handler_baseprotected
dragging_right_events::mouse_handler_baseprotected
dragging_started() constevents::mouse_handler_base
dragging_started_events::mouse_handler_baseprotected
dragging_touch_events::mouse_handler_baseprotected
draw()events::sdl_handlerinlinevirtual
draw_layering(const bool auto_join=true)video2::draw_layeringprotected
editor_controller(const editor_controller &)=deleteeditor::editor_controller
editor_controller()editor::editor_controller
end_turn()hotkey::command_executorinlinevirtual
end_unit_turn()hotkey::command_executorinlinevirtual
controller_base::execute_action(const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu)controller_baseprotectedvirtual
hotkey::command_executor_default::execute_action(const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu, display &gui)hotkey::command_executor
execute_quit_command()hotkey::command_executorinline
export_selection_coords()editor::editor_controller
floating_label_manager_editor::editor_controllerprivate
game_config_controller_baseprotected
get_action_image(hotkey::HOTKEY_COMMAND, int) consthotkey::command_executorinlinevirtual
get_action_state(hotkey::HOTKEY_COMMAND command, int index) const overrideeditor::editor_controllervirtual
get_current_map_context() consteditor::editor_controllerinline
get_display() overrideeditor::editor_controllerinlineprotectedvirtual
get_hotkey_command_executor() overrideeditor::editor_controllervirtual
get_menu_image(display &disp, const std::string &command, int index=-1) consthotkey::command_executor
get_menu_images(display &, std::vector< config > &items)hotkey::command_executor
get_mouse_action() consteditor::editor_controllerinlineprotected
get_mouse_action()editor::editor_controllerinlineprotected
get_mouse_handler_base() overrideeditor::editor_controllerinlineprotectedvirtual
get_plugins_context()controller_baseinlineprotectedvirtual
get_scroll_start() constevents::mouse_handler_baseinline
get_show_menu() constevents::mouse_handler_baseinline
get_soundsource_man()controller_baseinlineprotectedvirtual
get_theme(const config &game_config, std::string theme_name)controller_basestatic
goto_leader()hotkey::command_executorinlinevirtual
gui() overrideeditor::editor_controllerinlinevirtual
gui() const overrideeditor::editor_controllerinlinevirtual
gui_editor::editor_controllerprivate
handle_event(const SDL_Event &event) overridecontroller_baseprotectedvirtual
handle_keyup()hotkey::command_executorinline
handle_scroll(int mousex, int mousey, int mouse_flags)controller_baseprotected
handle_window_event(const SDL_Event &) overridecontroller_baseinlineprotectedvirtual
handler_members()events::sdl_handlerinlineprotectedvirtual
has_joined()events::sdl_handlerinlinevirtual
has_joined_global()events::sdl_handlerinlinevirtual
have_keyboard_focus()controller_baseprotectedvirtual
help_manager_editor::editor_controllerprivate
hotkey_quit()editor::editor_controller
in_context_menu(hotkey::HOTKEY_COMMAND command) constcontroller_baseprotectedvirtual
init_dragging(bool &dragging_flag)events::mouse_handler_baseprotected
init_gui()editor::editor_controllerprivate
init_music(const config &game_config)editor::editor_controllerprivate
init_tods(const config &game_config)editor::editor_controllerprivate
is_browsing() constcontroller_baseinlineprotectedvirtual
is_dragging() constevents::mouse_handler_base
is_left_click(const SDL_MouseButtonEvent &event) constevents::mouse_handler_base
is_middle_click(const SDL_MouseButtonEvent &event) constevents::mouse_handler_base
is_right_click(const SDL_MouseButtonEvent &event) constevents::mouse_handler_base
is_touch_click(const SDL_MouseButtonEvent &event) constevents::mouse_handler_base
join()events::sdl_handlervirtual
join(context &c)events::sdl_handlervirtual
join_global()events::sdl_handlervirtual
join_same(sdl_handler *parent)events::sdl_handlervirtual
key_controller_baseprotected
kill_unit()hotkey::command_executorinlinevirtual
label_settings()hotkey::command_executorinlinevirtual
label_terrain(bool)hotkey::command_executorinlinevirtual
last_hex_events::mouse_handler_baseprotected
leave()events::sdl_handlervirtual
leave_global()events::sdl_handlervirtual
left_click(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
left_drag_end(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
left_mouse_click()hotkey::command_executorinlinevirtual
left_mouse_up(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
load_game()hotkey::command_executorinlinevirtual
load_tooltips()editor::editor_controllerprivate
long_touch_callback(int x, int y)controller_baseprotected
lua_console()hotkey::command_executor_defaultvirtual
main_loop()editor::editor_controller
map_screenshot()hotkey::command_executor_defaultvirtual
minimap_scrolling_events::mouse_handler_baseprotected
mouse_handler_base()events::mouse_handler_base
mouse_motion(int x, int y, const bool browse, bool update, map_location new_loc=map_location::null_location()) overrideeditor::editor_controllervirtual
mouse_motion_default(int x, int y, bool update)events::mouse_handler_base
mouse_motion_event(const SDL_MouseMotionEvent &event, const bool browse)events::mouse_handler_base
mouse_press(const SDL_MouseButtonEvent &event, const bool browse)events::mouse_handler_basevirtual
mouse_update(const bool browse, map_location loc)events::mouse_handler_base
mouse_wheel(int xscroll, int yscroll, bool browse)events::mouse_handler_basevirtual
mouse_wheel_down(int, int, const bool)events::mouse_handler_baseinlinevirtual
mouse_wheel_left(int, int, const bool)events::mouse_handler_baseinlinevirtual
mouse_wheel_right(int, int, const bool)events::mouse_handler_baseinlinevirtual
mouse_wheel_up(int, int, const bool)events::mouse_handler_baseinlinevirtual
hotkey::move_action()hotkey::command_executorinlinevirtual
events::mouse_handler_base::move_action(bool)events::mouse_handler_baseinlinevirtual
music_tracks_editor::editor_controllerprivate
objectives()hotkey::command_executorinlinevirtual
operator=(const editor_controller &)=deleteeditor::editor_controller
controller_base::operator=(sdl_handler &&)=deleteevents::sdl_handler
controller_base::operator=(const sdl_handler &)events::sdl_handlerprotected
perform_delete(editor_action *action)editor::editor_controllerprotected
perform_refresh_delete(editor_action *action, bool drag_part=false)editor::editor_controllerprotected
play_replay()hotkey::command_executorinlinevirtual
play_slice(bool is_delay_enabled=true)controller_basevirtual
preferences() overrideeditor::editor_controllervirtual
process(events::pump_info &) overridecontroller_baseprotectedvirtual
process_event()events::sdl_handlerinlinevirtual
process_focus_keydown_event(const SDL_Event &)controller_baseinlineprotectedvirtual
process_help_string(int, int)events::sdl_handlerinlinevirtual
process_keydown_event(const SDL_Event &)controller_baseinlineprotectedvirtual
process_keyup_event(const SDL_Event &event) overrideeditor::editor_controllerprotectedvirtual
process_tooltip_string(int, int)events::sdl_handlerinlinevirtual
pump_monitor()events::pump_monitor
queue_command(const SDL_Event &event, int index=-1)hotkey::command_executor
quit()quit_confirmationprivatestatic
quit_confirm()editor::editor_controller
quit_confirmation(const std::function< bool()> &prompt=&quit_confirmation::default_prompt)quit_confirmationinlineexplicitprivate
quit_mode_editor::editor_controllerprivate
quit_to_desktop()quit_confirmationprivatestatic
quit_to_main_menu()hotkey::command_executor_default
quit_to_title()quit_confirmationprivatestatic
recalculate_minimap()hotkey::command_executor_defaultvirtual
recall()hotkey::command_executorinlinevirtual
recruit()hotkey::command_executorinlinevirtual
redo() overrideeditor::editor_controllerprivatevirtual
refresh_image_cache()editor::editor_controllerprivate
rename_unit() overrideeditor::editor_controllervirtual
repeat_recruit()hotkey::command_executorinlinevirtual
replay_exit()hotkey::command_executorinlinevirtual
replay_next_move()hotkey::command_executorinlinevirtual
replay_next_side()hotkey::command_executorinlinevirtual
replay_next_turn()hotkey::command_executorinlinevirtual
replay_show_each()hotkey::command_executorinlinevirtual
replay_show_everything()hotkey::command_executorinlinevirtual
replay_show_team1()hotkey::command_executorinlinevirtual
replay_skip_animation()hotkey::command_executorinlinevirtual
reports_editor::editor_controllerprivate
requires_event_focus(const SDL_Event *=nullptr) constevents::sdl_handlerinlinevirtual
reset_replay()hotkey::command_executorinlinevirtual
right_click(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
right_click_show_menu(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
right_drag_end(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
right_mouse_click()hotkey::command_executorinlinevirtual
right_mouse_up(int x, int y, const bool browse) overrideeditor::editor_controllervirtual
run_queued_commands()hotkey::command_executor
save_area()editor::editor_controller
save_game()hotkey::command_executorinlinevirtual
save_map() overrideeditor::editor_controllerinlinevirtual
save_replay()hotkey::command_executorinlinevirtual
scroll_down(bool on) overrideeditor::editor_controllervirtual
scroll_down_controller_baseprotected
scroll_left(bool on) overrideeditor::editor_controllervirtual
scroll_left_controller_baseprotected
scroll_right(bool on) overrideeditor::editor_controllervirtual
scroll_right_controller_baseprotected
scroll_start_x_events::mouse_handler_baseprotected
scroll_start_y_events::mouse_handler_baseprotected
scroll_started() constevents::mouse_handler_baseinline
scroll_started_events::mouse_handler_baseprotected
scroll_up(bool on) overrideeditor::editor_controllervirtual
scroll_up_controller_baseprotected
scrolling_controller_baseprotected
sdl_handler(sdl_handler &&)=deleteevents::sdl_handler
sdl_handler(const bool auto_join=true)events::sdl_handlerprotected
sdl_handler(const sdl_handler &)events::sdl_handlerprotected
search()hotkey::command_executorinlinevirtual
select_and_action()hotkey::command_executorinlinevirtual
select_hex()hotkey::command_executorinlinevirtual
set_button_state()hotkey::command_executor_defaultvirtual
set_scroll_down(bool on)controller_baseinline
set_scroll_left(bool on)controller_baseinline
set_scroll_right(bool on)controller_baseinline
set_scroll_start(int x, int y)events::mouse_handler_baseinline
set_scroll_up(bool on)controller_baseinline
shout()hotkey::command_executorinlinevirtual
show_chat_log()hotkey::command_executorinlinevirtual
show_enemy_moves(bool)hotkey::command_executorinlinevirtual
show_help() overrideeditor::editor_controllervirtual
show_menu(const std::vector< config > &items_arg, int xloc, int yloc, bool context_menu, display &disp) overrideeditor::editor_controllervirtual
show_menu_events::mouse_handler_baseprotected
show_prompt(const std::string &message)quit_confirmationprivatestatic
show_statistics()hotkey::command_executorinlinevirtual
simple_warp_events::mouse_handler_baseprotected
speak()hotkey::command_executorinlinevirtual
start_network()hotkey::command_executorinlinevirtual
status_table() overrideeditor::editor_controllervirtual
stop_network()hotkey::command_executorinlinevirtual
stop_replay()hotkey::command_executorinlinevirtual
surrender_game()hotkey::command_executor
surrender_quit_game()hotkey::command_executorinlinevirtual
terrain_description() overrideeditor::editor_controllervirtual
tods_editor::editor_controllerprivate
tods_map typedefeditor::editor_controllerprivate
toggle_accelerated_speed()hotkey::command_executorinlinevirtual
toggle_ellipses()hotkey::command_executorinlinevirtual
toggle_grid() overrideeditor::editor_controllervirtual
toggle_shroud_updates()hotkey::command_executorinlinevirtual
toolkit_editor::editor_controllerprivate
tooltip_manager_editor::editor_controllerprivate
touch_action(const map_location hex, bool browse)events::mouse_handler_basevirtual
touch_hex()hotkey::command_executorinlinevirtual
touch_motion(int x, int y, const bool browse, bool update=false, map_location new_loc=map_location::null_location()) overrideeditor::editor_controllervirtual
touch_motion_event(const SDL_TouchFingerEvent &event, const bool browse)events::mouse_handler_base
undo() overrideeditor::editor_controllerprivatevirtual
unit_description() overrideeditor::editor_controllervirtual
unit_hold_position()hotkey::command_executorinlinevirtual
unit_list() overrideeditor::editor_controllervirtual
update_mouse_action_highlights()editor::editor_controller
update_shroud_now()hotkey::command_executorinlinevirtual
user_command()hotkey::command_executorinlinevirtual
volatile_draw()events::sdl_handlerinlinevirtual
volatile_undraw()events::sdl_handlerinlinevirtual
whisper()hotkey::command_executorinlinevirtual
whiteboard_bump_down_action()hotkey::command_executorinlinevirtual
whiteboard_bump_up_action()hotkey::command_executorinlinevirtual
whiteboard_delete_action()hotkey::command_executorinlinevirtual
whiteboard_execute_action()hotkey::command_executorinlinevirtual
whiteboard_execute_all_actions()hotkey::command_executorinlinevirtual
whiteboard_suppose_dead()hotkey::command_executorinlinevirtual
whiteboard_toggle()hotkey::command_executorinlinevirtual
zoom_default()hotkey::command_executor_defaultvirtual
zoom_in()hotkey::command_executor_defaultvirtual
zoom_out()hotkey::command_executor_defaultvirtual
~command_executor()hotkey::command_executorinlineprotectedvirtual
~controller_base()controller_basevirtual
~draw_layering()video2::draw_layeringprotectedvirtual
~editor_controller()editor::editor_controller
~mouse_handler_base()events::mouse_handler_baseinlinevirtual
~pump_monitor()events::pump_monitorvirtual
~quit_confirmation()quit_confirmationinlineprivate
~sdl_handler()events::sdl_handlerprotectedvirtual