The Battle for Wesnoth  1.19.0-dev
editor::map_context Member List

This is the complete list of members for editor::map_context, including all inherited members.

actions_since_save_editor::map_contextprotected
active_area_editor::map_contextprivate
add_changed_location(const map_location &loc)editor::map_context
add_changed_location(const std::set< map_location > &locs)editor::map_context
add_to_playlist(const sound::music_track &track)editor::map_contextinline
add_to_recent_files()editor::map_context
addon_id_editor::map_contextprivate
can_redo() consteditor::map_context
can_undo() consteditor::map_context
changed_locations() consteditor::map_contextinline
changed_locations_editor::map_contextprotected
clear_changed_locations()editor::map_context
clear_modified()editor::map_context
clear_starting_position_labels(display &disp)editor::map_context
clear_undo_redo()editor::map_context
convert_scenario(const config &old_scenario)editor::map_context
draw_terrain(const t_translation::terrain_code &terrain, const map_location &loc, bool one_layer_only=false)editor::map_context
draw_terrain(const t_translation::terrain_code &terrain, const std::set< map_location > &locs, bool one_layer_only=false)editor::map_context
draw_terrain_actual(const t_translation::terrain_code &terrain, const map_location &loc, bool one_layer_only=false)editor::map_context
embedded_editor::map_contextprotected
everything_changed() consteditor::map_context
everything_changed_editor::map_contextprotected
filename_editor::map_contextprotected
game_classification_editor::map_contextprivate
get_active_area() consteditor::map_contextinline
get_classification()editor::map_contextinline
get_default_context_name() consteditor::map_context
get_description() consteditor::map_contextinline
get_filename() consteditor::map_contextinline
get_id() consteditor::map_contextinline
get_labels()editor::map_contextinline
get_mp_settings()editor::map_contextinline
get_name() consteditor::map_contextinline
get_overlays()editor::map_contextinline
get_team(int side) constdisplay_context
get_time_manager() consteditor::map_contextinline
get_time_manager()editor::map_contextinline
get_visible_unit(const map_location &loc, const team &current_team, bool see_all=false) constdisplay_context
get_visible_unit_shared_ptr(const map_location &loc, const team &current_team, bool see_all=false) constdisplay_context
get_xp_mod() consteditor::map_contextinline
has_team(int side) constdisplay_contextinline
hidden_label_categories() const overrideeditor::map_contextinlinevirtual
hidden_label_categories() overrideeditor::map_contextinlinevirtual
is_embedded() consteditor::map_contextinline
is_in_playlist(std::string track_id)editor::map_contextinline
is_observer() constdisplay_context
is_pure_map() consteditor::map_contextinline
labels_editor::map_contextprivate
last_redo_action()editor::map_context
last_redo_action() consteditor::map_context
last_undo_action()editor::map_context
last_undo_action() consteditor::map_context
lbl_categories_editor::map_contextprivate
load_scenario()editor::map_context
map() const overrideeditor::map_contextinlinevirtual
map()editor::map_contextinline
map() const=0editor::map_context
map_editor::map_contextprotected
map_context(const map_context &)=deleteeditor::map_context
map_context(const editor_map &map, bool pure_map, const config &schedule, const std::string &addon_id)editor::map_contextexplicit
map_context(const game_config_view &game_config, const std::string &filename, const std::string &addon_id)editor::map_context
map_data_key_editor::map_contextprotected
max_action_stack_size_editor::map_contextprotectedstatic
modified() consteditor::map_context
mp_settings_editor::map_contextprivate
music_map typedefeditor::map_contextprivate
music_tracks_editor::map_contextprivate
needs_labels_reset() consteditor::map_contextinline
needs_labels_reset_editor::map_contextprotected
needs_reload() consteditor::map_contextinline
needs_reload_editor::map_contextprotected
needs_terrain_rebuild() consteditor::map_contextinline
needs_terrain_rebuild_editor::map_contextprotected
new_area(const std::set< map_location > &area)editor::map_contextinline
new_side()editor::map_context
operator=(const map_context &)=deleteeditor::map_context
overlay_map typedefeditor::map_contextprivate
overlays_editor::map_contextprivate
partial_undo()editor::map_context
perform_action(const editor_action &action)editor::map_context
perform_action_between_stacks(action_stack &from, action_stack &to)editor::map_contextprotected
perform_partial_action(const editor_action &action)editor::map_context
previous_cfg_editor::map_contextprivate
pure_map_editor::map_contextprotected
random_start_time() consteditor::map_contextinline
random_time_editor::map_contextprivate
redo()editor::map_context
redo_stack_editor::map_contextprotected
remove_area(int index)editor::map_context
remove_side()editor::map_contextinline
replace_local_schedule(const std::vector< time_of_day > &schedule)editor::map_context
replace_schedule(const std::vector< time_of_day > &schedule)editor::map_context
reset_starting_position_labels(display &disp)editor::map_context
save_area(const std::set< map_location > &area)editor::map_contextinline
save_map()editor::map_context
save_scenario()editor::map_context
save_schedule(const std::string &schedule_id, const std::string &schedule_name)editor::map_context
scenario_description_editor::map_contextprivate
scenario_id_editor::map_contextprivate
scenario_name_editor::map_contextprivate
select_area(int index)editor::map_context
set_active_area(int index)editor::map_contextinline
set_addon_id(const std::string &addon_id)editor::map_contextinline
set_embedded(bool v)editor::map_contextinline
set_everything_changed()editor::map_context
set_filename(const std::string &fn)editor::map_contextinline
set_labels(display &disp)editor::map_context
set_local_starting_time(int time)editor::map_contextinline
set_map(const editor_map &map)editor::map_context
set_needs_labels_reset(bool value=true)editor::map_contextinline
set_needs_reload(bool value=true)editor::map_contextinline
set_needs_terrain_rebuild(bool value=true)editor::map_contextinline
set_scenario_setup(const std::string &id, const std::string &name, const std::string &description, int turns, int xp_mod, bool victory_defeated, bool random_time)editor::map_context
set_side_setup(editor_team_info &info)editor::map_context
set_starting_position_labels(display &disp)editor::map_context
set_starting_time(int time)editor::map_context
side_units(int side_num) constdisplay_context
side_units_cost(int side_num) constdisplay_context
side_upkeep(int side_num) constdisplay_context
starting_position_label_locs_editor::map_contextprotected
teams() const overrideeditor::map_contextinlinevirtual
teams()editor::map_contextinline
teams() const=0editor::map_context
teams_editor::map_contextprivate
to_config()editor::map_context
tod_manager_editor::map_contextprivate
trim_stack(action_stack &stack)editor::map_contextprotected
undo()editor::map_context
undo_stack_editor::map_contextprotected
unit_can_move(const unit &u) constdisplay_context
unit_orb_status(const unit &u) constdisplay_context
units() const overrideeditor::map_contextinlinevirtual
units()editor::map_contextinline
units() const=0editor::map_context
units_editor::map_contextprivate
victory_defeated() consteditor::map_contextinline
victory_defeated_editor::map_contextprivate
village_owner(const map_location &loc) constdisplay_context
would_be_discovered(const map_location &loc, int side_num, bool see_all=true)display_context
xp_mod_editor::map_contextprivate
~display_context()display_contextinlinevirtual
~map_context()editor::map_contextvirtual