| add_chat_message(const std::chrono::system_clock::time_point &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE) override | events::menu_handler | protectedvirtual |
| add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message) | events::chat_handler | privatevirtual |
| add_chat_room_message_sent(const std::string &room, const std::string &message) | events::chat_handler | privatevirtual |
| add_whisper_received(const std::string &sender, const std::string &message) | events::chat_handler | privatevirtual |
| add_whisper_sent(const std::string &receiver, const std::string &message) | events::chat_handler | privatevirtual |
| ai_formula() | events::menu_handler | |
| board() const | events::menu_handler | |
| change_logging(const std::string &data) | events::chat_handler | private |
| change_side(mouse_handler &mousehandler) | events::menu_handler | |
| chat_handler() | events::chat_handler | private |
| clear_labels() | events::menu_handler | |
| clear_messages() override | events::menu_handler | virtual |
| console_handler class | events::menu_handler | friend |
| continue_move(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
| create_unit(mouse_handler &mousehandler) | events::menu_handler | |
| current_unit() | events::menu_handler | |
| current_unit() const | events::menu_handler | inline |
| custom_command() | events::menu_handler | |
| do_ai_formula(const std::string &str, int side_num, mouse_handler &mousehandler) | events::menu_handler | |
| do_command(const std::string &str) | events::menu_handler | |
| do_recruit(const std::string &type, int side_num, const map_location &target_hex) | events::menu_handler | |
| do_search(const std::string &new_search) | events::menu_handler | |
| do_speak() | events::menu_handler | |
| events::chat_handler::do_speak(const std::string &message, bool allies_only=false) | events::chat_handler | private |
| end_turn(int side_num) | events::menu_handler | |
| end_unit_turn(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
| execute_gotos(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
| game_config_ | events::menu_handler | private |
| gamedata() | events::menu_handler | |
| gamestate() const | events::menu_handler | |
| get_commands_list() | events::menu_handler | |
| get_textbox() | events::menu_handler | |
| goto_leader(int side_num) | events::menu_handler | |
| gui_ | events::menu_handler | private |
| has_friends() const | events::menu_handler | private |
| kill_unit(mouse_handler &mousehandler) | events::menu_handler | |
| label_settings() | events::menu_handler | |
| label_terrain(mouse_handler &mousehandler, bool team_only) | events::menu_handler | |
| last_search_ | events::menu_handler | private |
| last_search_hit_ | events::menu_handler | private |
| menu_handler(play_controller &pc) | events::menu_handler | |
| MESSAGE_PRIVATE enum value | events::chat_handler | private |
| MESSAGE_PUBLIC enum value | events::chat_handler | private |
| MESSAGE_TYPE enum name | events::chat_handler | private |
| move_unit_to_loc(const unit_map::iterator &ui, const map_location &target, bool continue_move, int side_num, mouse_handler &mousehandler) | events::menu_handler | |
| objectives() | events::menu_handler | |
| pc_ | events::menu_handler | private |
| preferences() | events::menu_handler | |
| recall(int side_num, const map_location &last_hex) | events::menu_handler | |
| recruit(int side_num, const map_location &last_hex) | events::menu_handler | |
| rename_unit() | events::menu_handler | |
| repeat_recruit(int side_num, const map_location &last_hex) | events::menu_handler | |
| request_control_change(int side_num, const std::string &player) | events::menu_handler | |
| save_map() | events::menu_handler | |
| search() | events::menu_handler | |
| send_chat_message(const std::string &message, bool allies_only=false) override | events::menu_handler | protectedvirtual |
| send_chat_room_message(const std::string &room, const std::string &message) | events::chat_handler | privatevirtual |
| send_command(const std::string &cmd, const std::string &args="") | events::chat_handler | private |
| send_to_server(const config &cfg) override | events::menu_handler | virtual |
| send_whisper(const std::string &receiver, const std::string &message) | events::chat_handler | privatevirtual |
| set_gui(game_display *gui) | events::menu_handler | inline |
| shout() | events::menu_handler | |
| show_chat_log() | events::menu_handler | |
| show_enemy_moves(bool ignore_units, int side_num) | events::menu_handler | |
| show_help() | events::menu_handler | |
| show_statistics(int side_num) | events::menu_handler | |
| speak() | events::menu_handler | |
| status_table() | events::menu_handler | |
| terrain_description(mouse_handler &mousehandler) | events::menu_handler | |
| textbox_info_ | events::menu_handler | private |
| toggle_ellipses() | events::menu_handler | |
| toggle_grid() | events::menu_handler | |
| toggle_shroud_updates(int side_num) | events::menu_handler | |
| unit_description() | events::menu_handler | |
| unit_hold_position(mouse_handler &mousehandler, int side_num) | events::menu_handler | |
| unit_list() | events::menu_handler | |
| update_shroud_now(int side_num) | events::menu_handler | |
| user_command() | events::menu_handler | |
| user_relation_changed(const std::string &name) | events::chat_handler | privatevirtual |
| whisper() | events::menu_handler | |
| ~chat_handler() | events::chat_handler | privatevirtual |
| ~menu_handler() | events::menu_handler | virtual |