The Battle for Wesnoth  1.15.0-dev
gui2::viewport Member List

This is the complete list of members for gui2::viewport, including all inherited members.

all enum valuegui2::event::dispatcher
back_child enum valuegui2::event::dispatcher
back_post_child enum valuegui2::event::dispatcher
back_pre_child enum valuegui2::event::dispatcher
build(const implementation::builder_viewport &builder, const builder_widget::replacements_map &replacements)gui2::viewportstatic
calculate_best_size() const overridegui2::viewportprivatevirtual
calculate_blitting_rectangle(const int x_offset, const int y_offset)gui2::widget
calculate_clipping_rectangle(const int x_offset, const int y_offset)gui2::widget
can_mouse_focus() constgui2::widgetinlinevirtual
can_wrap() constgui2::widgetvirtual
capture_mouse()gui2::event::dispatcherinline
child enum valuegui2::event::dispatcher
child_populate_dirty_list(window &caller, const std::vector< widget *> &call_stack) overridegui2::viewportvirtual
clear_layout_size()gui2::widgetinlineprotected
connect()gui2::event::dispatcher
connect_signal(const signal_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_mouse_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_keyboard_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_touch_motion_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_touch_gesture_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_notification_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_message_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_raw_event_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
connect_signal(const signal_text_input_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
create_walker() overridegui2::viewportvirtual
demand_reduce_height(const unsigned maximum_height)gui2::widgetvirtual
demand_reduce_width(const unsigned maximum_width)gui2::widgetvirtual
disable_click_dismiss() const overridegui2::viewportvirtual
disconnect_signal(const signal_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_mouse_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_keyboard_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_touch_motion_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_touch_gesture_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_notification_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_message_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_raw_event_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
disconnect_signal(const signal_text_input_function &signal, const queue_position position=back_child)gui2::event::dispatcherinline
dispatcher()gui2::event::dispatcher
draw_background(surface &frame_buffer, int x_offset, int y_offset)gui2::widget
draw_children(surface &frame_buffer, int x_offset, int y_offset)gui2::widget
draw_foreground(surface &frame_buffer, int x_offset, int y_offset)gui2::widget
event_executor()gui2::event_executorinline
event_queue_type enum namegui2::event::dispatcher
execute_hotkey(const hotkey::HOTKEY_COMMAND id)gui2::event::dispatcher
find(const std::string &id, const bool must_be_active) overridegui2::viewportvirtual
find(const std::string &id, const bool must_be_active) const overridegui2::viewportvirtual
find_at(const point &coordinate, const bool must_be_active) overridegui2::viewportvirtual
find_at(const point &coordinate, const bool must_be_active) const overridegui2::viewportvirtual
fire(const ui_event event, widget &target)gui2::event::dispatcher
fire(const ui_event event, widget &target, const point &coordinate)gui2::event::dispatcher
fire(const ui_event event, widget &target, const SDL_Keycode key, const SDL_Keymod modifier, const std::string &unicode)gui2::event::dispatcher
fire(const ui_event event, widget &target, const point &pos, const point &distance)gui2::event::dispatcher
fire(const ui_event event, widget &target, const point &center, float dTheta, float dDist, Uint8 numFingers)gui2::event::dispatcher
fire(const ui_event event, widget &target, void *)gui2::event::dispatcher
fire(const ui_event event, widget &target, const message &msg)gui2::event::dispatcher
fire(const ui_event event, widget &target, const SDL_Event &sdlevent)gui2::event::dispatcher
fire(const ui_event event, widget &target, const std::string &text, int32_t start, int32_t len)gui2::event::dispatcher
front_child enum valuegui2::event::dispatcher
front_post_child enum valuegui2::event::dispatcher
front_pre_child enum valuegui2::event::dispatcher
get_best_size() constgui2::widget
get_dirty_rectangle() constgui2::widget
get_drawing_action() constgui2::widget
get_height() constgui2::widget
get_is_dirty() constgui2::widget
get_mouse_behavior() constgui2::event::dispatcherinline
get_origin() constgui2::widget
get_parent_grid()gui2::widget
get_rectangle() constgui2::widget
get_size() constgui2::widget
get_visible() constgui2::widget
get_want_keyboard_input() constgui2::event::dispatcherinline
get_width() constgui2::widget
get_window()gui2::widget
get_window() constgui2::widget
get_x() constgui2::widget
get_y() constgui2::widget
has_event(const ui_event event, const event_queue_type event_type)gui2::event::dispatcher
has_widget(const widget &widget) constgui2::widgetvirtual
hit enum valuegui2::event::dispatcher
id() constgui2::widget
impl_draw_children(surface &frame_buffer, int x_offset, int y_offset) overridegui2::viewportvirtual
layout_children()gui2::widgetvirtual
layout_initialize(const bool full_initialization) overridegui2::viewportvirtual
layout_size() constgui2::widgetprotected
mouse_behavior enum namegui2::event::dispatcher
move(const int x_offset, const int y_offset)gui2::widgetvirtual
none enum valuegui2::event::dispatcher
operator=(const widget &)=deletegui2::widget
owns_widget_gui2::viewportprivate
parent()gui2::widget
place(const point &origin, const point &size) overridegui2::viewportvirtual
populate_dirty_list(window &caller, std::vector< widget *> &call_stack)gui2::widget
post enum valuegui2::event::dispatcher
pre enum valuegui2::event::dispatcher
queue_position enum namegui2::event::dispatcher
redraw_action enum namegui2::widget
register_hotkey(const hotkey::HOTKEY_COMMAND id, const hotkey_function &function)gui2::event::dispatcher
release_mouse()gui2::event::dispatcherinline
request_reduce_height(const unsigned maximum_height)gui2::widgetvirtual
request_reduce_width(const unsigned maximum_width) overridegui2::viewportvirtual
set_debug_border_color(const color_t debug_border_color)gui2::widget
set_debug_border_mode(const unsigned debug_border_mode)gui2::widget
set_horizontal_alignment(const std::string &alignment)gui2::widgetvirtual
set_id(const std::string &id)gui2::widget
set_is_dirty(const bool is_dirty)gui2::widget
set_layout_size(const point &size)gui2::widgetprotected
set_linked_group(const std::string &linked_group)gui2::widget
set_mouse_behavior(const mouse_behavior mouse_behavior)gui2::event::dispatcherinline
set_origin(const point &origin)gui2::widgetvirtual
set_parent(widget *parent)gui2::widget
set_size(const point &size)gui2::widgetvirtual
set_vertical_alignment(const std::string &alignment)gui2::widgetvirtual
set_visible(const visibility visible)gui2::widget
set_visible_rectangle(const SDL_Rect &rectangle)gui2::widgetvirtual
set_want_keyboard_input(const bool want_keyboard_input)gui2::event::dispatcherinline
set_wants_mouse_hover(const bool hover=true)gui2::event_executorinline
set_wants_mouse_left_double_click(const bool click=true)gui2::event_executorinline
set_wants_mouse_middle_double_click(const bool click=true)gui2::event_executorinline
set_wants_mouse_right_double_click(const bool click=true)gui2::event_executorinline
viewport(widget &widget)gui2::viewportexplicit
viewport(const implementation::builder_viewport &builder, const builder_widget::replacements_map &replacements)gui2::viewportprivate
viewport_implementationgui2::viewportfriend
visibility enum namegui2::widget
wants_mouse_hover() constgui2::event_executorinline
wants_mouse_left_double_click() constgui2::event_executorinline
wants_mouse_middle_double_click() constgui2::event_executorinline
wants_mouse_right_double_click() constgui2::event_executorinline
widget(const widget &)=deletegui2::widget
widget()gui2::widget
widget(const builder_widget &builder)gui2::widgetexplicit
widget_gui2::viewportprivate
~dispatcher()gui2::event::dispatchervirtual
~event_executor()gui2::event_executorinlinevirtual
~viewport()gui2::viewport
~widget() overridegui2::widgetvirtual