The Battle for Wesnoth
1.19.13+dev
hotkey
command_executor
hotkey::command_executor Member List
This is the complete list of members for
hotkey::command_executor
, including all inherited members.
ai_formula
()
hotkey::command_executor
inline
virtual
can_execute_command
(const hotkey::ui_command &command) const =0
hotkey::command_executor
pure virtual
change_language
()
hotkey::command_executor
inline
virtual
change_side
()
hotkey::command_executor
inline
virtual
clear_labels
()
hotkey::command_executor
inline
virtual
clear_messages
()
hotkey::command_executor
inline
virtual
command_queue_
hotkey::command_executor
private
continue_move
()
hotkey::command_executor
inline
virtual
create_unit
()
hotkey::command_executor
inline
virtual
custom_command
()
hotkey::command_executor
inline
virtual
cycle_back_units
()
hotkey::command_executor
inline
virtual
cycle_units
()
hotkey::command_executor
inline
virtual
deselect_hex
()
hotkey::command_executor
inline
virtual
do_execute_command
(const hotkey::ui_command &command, bool press=true, bool release=false)
hotkey::command_executor
protected
virtual
end_turn
()
hotkey::command_executor
inline
virtual
end_unit_turn
()
hotkey::command_executor
inline
virtual
execute_action
(const std::vector< std::string > &items_arg)
hotkey::command_executor
execute_command_wrap
(const queued_command &command)
hotkey::command_executor
private
execute_quit_command
()
hotkey::command_executor
inline
filter_command_queue
()
hotkey::command_executor
private
get_action_image
(const hotkey::ui_command &) const
hotkey::command_executor
inline
virtual
get_action_state
(const hotkey::ui_command &) const
hotkey::command_executor
inline
virtual
get_menu_image
(const std::string &command, int index=-1) const
hotkey::command_executor
get_menu_images
(std::vector< config > &items)
hotkey::command_executor
goto_leader
()
hotkey::command_executor
inline
virtual
handle_keyup
()
hotkey::command_executor
inline
keep_menu_open
() const
hotkey::command_executor
inline
virtual
kill_unit
()
hotkey::command_executor
inline
virtual
label_settings
()
hotkey::command_executor
inline
virtual
label_terrain
(bool)
hotkey::command_executor
inline
virtual
load_game
()
hotkey::command_executor
inline
virtual
lua_console
()
hotkey::command_executor
virtual
map_screenshot
()
hotkey::command_executor
inline
virtual
move_action
()
hotkey::command_executor
inline
virtual
objectives
()
hotkey::command_executor
inline
virtual
play_replay
()
hotkey::command_executor
inline
virtual
preferences
()
hotkey::command_executor
inline
virtual
press_event_sent_
hotkey::command_executor
private
queue_command
(const SDL_Event &event, int index=-1)
hotkey::command_executor
recalculate_minimap
()
hotkey::command_executor
inline
virtual
recall
()
hotkey::command_executor
inline
virtual
recruit
()
hotkey::command_executor
inline
virtual
redo
()
hotkey::command_executor
inline
virtual
rename_unit
()
hotkey::command_executor
inline
virtual
repeat_recruit
()
hotkey::command_executor
inline
virtual
replay_exit
()
hotkey::command_executor
inline
virtual
replay_next_move
()
hotkey::command_executor
inline
virtual
replay_next_side
()
hotkey::command_executor
inline
virtual
replay_next_turn
()
hotkey::command_executor
inline
virtual
replay_show_each
()
hotkey::command_executor
inline
virtual
replay_show_everything
()
hotkey::command_executor
inline
virtual
replay_show_team1
()
hotkey::command_executor
inline
virtual
replay_skip_animation
()
hotkey::command_executor
inline
virtual
reset_replay
()
hotkey::command_executor
inline
virtual
run_queued_commands
()
hotkey::command_executor
save_game
()
hotkey::command_executor
inline
virtual
save_map
()
hotkey::command_executor
inline
virtual
save_replay
()
hotkey::command_executor
inline
virtual
scroll_down
(bool)
hotkey::command_executor
inline
virtual
scroll_left
(bool)
hotkey::command_executor
inline
virtual
scroll_right
(bool)
hotkey::command_executor
inline
virtual
scroll_up
(bool)
hotkey::command_executor
inline
virtual
search
()
hotkey::command_executor
inline
virtual
select_and_action
()
hotkey::command_executor
inline
virtual
select_hex
()
hotkey::command_executor
inline
virtual
select_teleport
()
hotkey::command_executor
inline
virtual
set_button_state
()
hotkey::command_executor
inline
virtual
shout
()
hotkey::command_executor
inline
virtual
show_chat_log
()
hotkey::command_executor
inline
virtual
show_enemy_moves
(bool)
hotkey::command_executor
inline
virtual
show_help
()
hotkey::command_executor
inline
virtual
show_menu
(const std::vector< config > &items_arg, int xloc, int yloc, bool context_menu)
hotkey::command_executor
virtual
show_statistics
()
hotkey::command_executor
inline
virtual
speak
()
hotkey::command_executor
inline
virtual
start_network
()
hotkey::command_executor
inline
virtual
status_table
()
hotkey::command_executor
inline
virtual
stop_network
()
hotkey::command_executor
inline
virtual
stop_replay
()
hotkey::command_executor
inline
virtual
surrender_game
()
hotkey::command_executor
surrender_quit_game
()
hotkey::command_executor
inline
virtual
terrain_description
()
hotkey::command_executor
inline
virtual
toggle_accelerated_speed
()
hotkey::command_executor
inline
virtual
toggle_ellipses
()
hotkey::command_executor
inline
virtual
toggle_grid
()
hotkey::command_executor
inline
virtual
toggle_shroud_updates
()
hotkey::command_executor
inline
virtual
touch_hex
()
hotkey::command_executor
inline
virtual
undo
()
hotkey::command_executor
inline
virtual
unit_description
()
hotkey::command_executor
inline
virtual
unit_hold_position
()
hotkey::command_executor
inline
virtual
unit_list
()
hotkey::command_executor
inline
virtual
update_shroud_now
()
hotkey::command_executor
inline
virtual
user_command
()
hotkey::command_executor
inline
virtual
whisper
()
hotkey::command_executor
inline
virtual
whiteboard_bump_down_action
()
hotkey::command_executor
inline
virtual
whiteboard_bump_up_action
()
hotkey::command_executor
inline
virtual
whiteboard_delete_action
()
hotkey::command_executor
inline
virtual
whiteboard_execute_action
()
hotkey::command_executor
inline
virtual
whiteboard_execute_all_actions
()
hotkey::command_executor
inline
virtual
whiteboard_suppose_dead
()
hotkey::command_executor
inline
virtual
whiteboard_toggle
()
hotkey::command_executor
inline
virtual
zoom_default
()
hotkey::command_executor
inline
virtual
zoom_in
()
hotkey::command_executor
inline
virtual
zoom_out
()
hotkey::command_executor
inline
virtual
~command_executor
()
hotkey::command_executor
inline
protected
virtual
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