The Battle for Wesnoth  1.15.1+dev
savegame::autosave_savegame Member List

This is the complete list of members for savegame::autosave_savegame, including all inherited members.

autosave(const bool disable_autosave, const int autosave_max, const int infinite_autosaves)savegame::autosave_savegame
autosave_savegame(saved_game &gamestate, const compression::format compress_saves)savegame::autosave_savegame
before_save()savegame::savegameprotected
check_filename(const std::string &filename)savegame::savegameprotected
create_filename() constsavegame::savegameinline
create_filename(unsigned int turn_number) constsavegame::savegame
create_initial_filename(unsigned int turn_number) const overridesavegame::autosave_savegameprivatevirtual
DIALOG_TYPE enum namesavegame::savegame
filename() constsavegame::savegameinline
filename_savegame::savegameprotected
gamestate() constsavegame::savegameinlineprotected
ingame_savegame(saved_game &gamestate, const compression::format compress_saves)savegame::ingame_savegame
OK_CANCEL enum valuesavegame::savegame
save_game(const std::string &filename="")savegame::savegameprotected
save_game_automatic(bool ask_for_overwrite=false, const std::string &filename="")savegame::savegame
save_game_interactive(const std::string &message, DIALOG_TYPE dialog_type)savegame::savegame
savegame(saved_game &gamestate, const compression::format compress_saves, const std::string &title="Save")savegame::savegameprotected
set_error_message(const std::string &error_message)savegame::savegameinlineprotected
title() constsavegame::savegameinlineprotected
title_savegame::savegameprotected
YES_NO enum valuesavegame::savegame
~savegame()savegame::savegameinlinevirtual