The Battle for Wesnoth  1.15.2+dev
wb::action Member List

This is the complete list of members for wb::action, including all inherited members.

accept(visitor &v)=0wb::actionpure virtual
action(std::size_t team_index, bool hidden)wb::action
action(const config &, bool hidden)wb::action
apply_temp_modifier(unit_map &unit_map)=0wb::actionpure virtual
check_validity() const =0wb::actionpure virtual
do_hide()wb::actioninlineprivatevirtual
do_show()wb::actioninlineprivatevirtual
draw_hex(const map_location &hex)=0wb::actionpure virtual
error enum namewb::action
execute(bool &success, bool &complete)=0wb::actionpure virtual
from_config(const config &, bool hidden)wb::actionstatic
get_fake_unit()=0wb::actionpure virtual
get_numbering_hex() const =0wb::actionpure virtual
get_unit() const =0wb::actionpure virtual
get_unit_id() constwb::actionvirtual
hidden() constwb::actioninline
hidden_wb::actionprivate
hide()wb::action
INVALID_LOCATION enum valuewb::action
is_numbering_hex(const map_location &hex) constwb::actioninline
LOCATION_OCCUPIED enum valuewb::action
NO_ATTACK_LEFT enum valuewb::action
NO_LEADER enum valuewb::action
NO_TARGET enum valuewb::action
NO_UNIT enum valuewb::action
NOT_AN_ENEMY enum valuewb::action
NOT_ENOUGH_GOLD enum valuewb::action
OK enum valuewb::action
places_new_unit() constwb::actioninlinevirtual
print(std::ostream &s) const =0wb::actionpure virtual
redraw()wb::actioninlinevirtual
remove_temp_modifier(unit_map &unit_map)=0wb::actionpure virtual
show()wb::action
side_number() constwb::actioninline
team_index() constwb::actioninline
team_index_wb::actionprivate
to_config() constwb::actionvirtual
TOO_FAR enum valuewb::action
UNIT_CHANGED enum valuewb::action
UNIT_UNAVAILABLE enum valuewb::action
valid()wb::actioninline
~action()wb::actionvirtual