The Battle for Wesnoth  1.15.9+dev
Classes | Namespaces | Typedefs
config_cache.hpp File Reference
#include <cassert>
#include <list>
#include <memory>
#include "serialization/preprocessor.hpp"
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class  game_config::scoped_preproc_define_internal< T >
 Used to set and unset scoped defines to preproc_map. More...
class  game_config::config_cache
 Singleton class to manage game config file caching. More...
class  game_config::config_cache_transaction
 Used to share macros between cache objects You have to create transaction object to load all macros to memory and share them subsequent cache loads. More...
class  game_config::fake_transaction
 Holds a fake cache transaction if no real one is used. More...


 Game configuration data as global variables.


typedef scoped_preproc_define_internal< config_cache > game_config::scoped_preproc_define