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Classes | |
| struct | editor::editor_map_operation_exception |
| struct | editor::editor_map_integrity_error |
| struct | editor::editor_map_load_exception |
| struct | editor::editor_map_save_exception |
| class | editor::editor_map |
| This class adds extra editor-specific functionality to a normal gamemap. More... | |
Namespaces | |
| editor | |
| Manage the empty-palette in the editor. | |
Functions | |
| editor_map_load_exception | editor::wrap_exc (const char *type, const std::string &e_msg, const std::string &filename) |
| Exception wrapping utility. More... | |