The Battle for Wesnoth  1.15.11+dev
Classes | Namespaces | Enumerations | Functions
floating_label.hpp File Reference
#include "color.hpp"
#include "sdl/surface.hpp"
#include <string>
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struct  font::floating_label_context
 structure which will hide all current floating labels, and cause floating labels instantiated after it is created to be displayed More...
class  font::floating_label


 Collection of helper functions relating to Pango formatting.


enum  font::ALIGN { font::LEFT_ALIGN, font::CENTER_ALIGN, font::RIGHT_ALIGN }


int font::add_floating_label (const floating_label &flabel)
 add a label floating on the screen above everything else. More...
void font::move_floating_label (int handle, double xmove, double ymove)
 moves the floating label given by 'handle' by (xmove,ymove) More...
void font::scroll_floating_labels (double xmove, double ymove)
 moves all floating labels that have 'scroll_mode' set to ANCHOR_LABEL_MAP More...
void font::remove_floating_label (int handle, int fadeout=0)
 removes the floating label given by 'handle' from the screen More...
void font::show_floating_label (int handle, bool show)
 hides or shows a floating label More...
SDL_Rect font::get_floating_label_rect (int handle)
void font::draw_floating_labels (surface screen)
void font::undraw_floating_labels (surface screen)