The Battle for Wesnoth 1.21.0-dev
 
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Namespaces | Functions
lua_gui2.hpp File Reference
#include <string>
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Namespaces

namespace  lua_gui2
 

Functions

int lua_gui2::intf_add_widget_definition (lua_State *L)
 
int lua_gui2::show_message_dialog (lua_State *L)
 Displays a message window.
 
int lua_gui2::show_popup_dialog (lua_State *L)
 Displays a popup message.
 
int lua_gui2::switch_theme (lua_State *L)
 Changes the current ui(gui2) theme.
 
int lua_gui2::show_menu (lua_State *L)
 Displays a popup menu at the current mouse position Best used from a [set_menu_item], to show a submenu.
 
int lua_gui2::show_story (lua_State *L)
 Displays a story screen.
 
int lua_gui2::show_message_box (lua_State *L)
 Displays a simple message box.
 
int lua_gui2::show_lua_console (lua_State *, lua_kernel_base *lk)
 
int lua_gui2::show_gamestate_inspector (const std::string &name, const game_data &data, const game_state &state)
 
int lua_gui2::intf_show_recruit_dialog (lua_State *L)
 
int lua_gui2::intf_show_recall_dialog (lua_State *L)
 
int lua_gui2::luaW_open (lua_State *L)