#include "display_context.hpp"#include "editor/map/editor_map.hpp"#include "game_classification.hpp"#include "map/label.hpp"#include "mp_game_settings.hpp"#include "overlay.hpp"#include "side_controller.hpp"#include "sound_music_track.hpp"#include "team.hpp"#include "tod_manager.hpp"#include "units/map.hpp"#include "utils/optional_fwd.hpp"#include <vector>Go to the source code of this file.
Classes | |
| struct | editor::editor_team_info |
| class | editor::map_context |
| This class wraps around a map to provide a concise interface for the editor to work with. More... | |
Namespaces | |
| editor | |
| Manage the empty-palette in the editor. | |