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Variables
preferences::editor::TransitionUpdateMode Namespace Reference

Variables

const int off = 0
 
const int on = 1
 
const int partial = 2
 
const int count = 3
 

Variable Documentation

const int preferences::editor::TransitionUpdateMode::count = 3

Definition at line 28 of file editor.hpp.

Referenced by unit::ability_active(), editor::editor_action_chain::action_count(), gui2::container_base::add_row(), wesnothd::server::ban_handler(), BOOST_AUTO_TEST_CASE(), utf8::byte_size_from_utf8_first(), ucs4_convert_impl::utf8_impl::byte_size_from_utf8_first(), unit_drawer::calculate_energy_bar(), actions::check_recall_location(), actions::check_recruit_location(), wb::side_actions::count_actions_of(), db_sethook(), default_map_generator_job::default_generate_map(), gui2::round_rectangle_shape::draw(), ai::ai_default_rca::move_leader_to_keep_phase::evaluate(), wfl::builtins::head_function::execute(), wfl::builtins::tail_function::execute(), events::menu_handler::execute_gotos(), editor::editor_map::expand_bottom(), editor::editor_map::expand_left(), editor::editor_map::expand_right(), editor::editor_map::expand_top(), wesnothd::server::gban_handler(), ai::default_recruitment::recruitment::get_average_defense(), variable_info_implementation::get_child_range(), unit::get_modification_advances(), ai::default_recruitment::recruitment::get_most_important_job(), unit_type_data::hide_help(), lua_common::impl_gettext(), lua_gui2::intf_get_dialog_value(), ai::readonly_context_impl::is_active(), spirit_po::iterator_context(), wesnothd::server::kick_handler(), wesnothd::server::kickban_handler(), ai::default_recruitment::recruitment::limit_ok(), lua_sethook(), MAKE_ENUM(), ai::ai_default_rca::move_to_targets_phase::move_group(), wb::operator<<(), place_village(), placing_score(), prepare_single_animation(), wb::manager::process_network_data(), read_number(), readdigits(), gui2::multi_page::remove_page(), gui2::listbox::remove_row(), utils::smart_list< Data >::resize(), scale_surface_legacy(), wesnothd::server::searchlog_handler(), wb::manager::send_network_data(), team::set_action_bonus_count(), gui2::dialogs::advanced_graphics_options::setup_scale_case(), editor::editor_map::shrink_bottom(), editor::editor_map::shrink_left(), editor::editor_map::shrink_right(), editor::editor_map::shrink_top(), image::modification_queue::size(), utils::smart_list< Data >::size(), skip_sep(), utils::smart_list< Data >::sort(), attack_type::special_active(), wesnothd::server::status_handler(), ai::readonly_context_impl::suitable_keep(), t_string_base::t_string_base(), editor::context_manager::toggle_update_transitions(), t_string_base::walker::update(), ai::default_recruitment::recruitment::update_average_local_cost(), ai::default_recruitment::recruitment::update_scouts_wanted(), utf8_decode(), utils::vertical_split(), game_events::WML_HANDLER_FUNCTION(), and ucs4_convert_impl::utf8_impl::write().

const int preferences::editor::TransitionUpdateMode::off = 0

Definition at line 25 of file editor.hpp.

Referenced by editor::context_manager::is_active_transitions_hotkey().

const int preferences::editor::TransitionUpdateMode::on = 1
const int preferences::editor::TransitionUpdateMode::partial = 2