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standard_colors.hpp
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1 /*
2  * Copyright (C) 2008 - 2017 by Mark de Wever <koraq@xs4all.nl>
3  * Part of the Battle for Wesnoth Project http://www.wesnoth.org/
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY.
11  *
12  * See the COPYING file for more details.
13  */
14 
15 #pragma once
16 
17 #include "color.hpp"
18 
19 namespace font {
20 
21 //
22 // TODO: these should probably all be constexpr
23 //
24 
25 extern const color_t
26  // These are GUI1 formatting colors and should be removed when GUI1 is
28  GRAY_COLOR,
30  GOOD_COLOR,
31  BAD_COLOR,
40 
41  // General purpose color values
49  race_color;
50 }
const color_t BUTTON_COLOR
const color_t inactive_details_color
const color_t GRAY_COLOR
Note: Specific to sdl_ttf.
const color_t GOOD_COLOR
const color_t TITLE_COLOR
const color_t LOBBY_COLOR
const color_t good_dmg_color
const color_t LABEL_COLOR
const color_t unit_type_color
const color_t weapon_color
const color_t bad_dmg_color
const color_t BIGMAP_COLOR
const color_t race_color
const color_t PETRIFIED_COLOR
const color_t YELLOW_COLOR
const color_t NORMAL_COLOR
const color_t weapon_details_color
const color_t BLACK_COLOR
const color_t DISABLED_COLOR
const color_t BAD_COLOR
const color_t inactive_ability_color