The Battle for Wesnoth  1.15.1+dev
Public Member Functions | Public Attributes | List of all members
gui2::dialogs::player_list Struct Reference

#include <lobby.hpp>

Public Member Functions

void init (window &w)
 

Public Attributes

sub_player_list active_game
 
sub_player_list active_room
 
sub_player_list other_rooms
 
sub_player_list other_games
 
tree_viewtree
 

Detailed Description

Definition at line 50 of file lobby.hpp.

Member Function Documentation

◆ init()

void gui2::dialogs::player_list::init ( window w)

Definition at line 100 of file lobby.cpp.

References _(), gui2::dialogs::sub_player_list::tree, and w.

Referenced by gui2::dialogs::mp_lobby::pre_show().

Member Data Documentation

◆ active_game

sub_player_list gui2::dialogs::player_list::active_game

Definition at line 54 of file lobby.hpp.

Referenced by gui2::dialogs::mp_lobby::update_playerlist().

◆ active_room

sub_player_list gui2::dialogs::player_list::active_room

Definition at line 55 of file lobby.hpp.

Referenced by gui2::dialogs::mp_lobby::update_playerlist().

◆ other_games

sub_player_list gui2::dialogs::player_list::other_games

Definition at line 57 of file lobby.hpp.

Referenced by gui2::dialogs::mp_lobby::update_playerlist().

◆ other_rooms

sub_player_list gui2::dialogs::player_list::other_rooms

Definition at line 56 of file lobby.hpp.

Referenced by gui2::dialogs::mp_lobby::update_playerlist().

◆ tree

tree_view* gui2::dialogs::player_list::tree

Definition at line 59 of file lobby.hpp.

Referenced by gui2::dialogs::mp_lobby::update_playerlist().


The documentation for this struct was generated from the following files: