The Battle for Wesnoth  1.15.1+dev
Classes
synced_context.hpp File Reference
#include "utils/functional.hpp"
#include "synced_commands.hpp"
#include "synced_checkup.hpp"
#include "replay.hpp"
#include "random.hpp"
#include "random_synced.hpp"
#include "game_events/pump.hpp"
#include "generic_event.hpp"
#include "mouse_handler_base.hpp"
#include <deque>
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Classes

class  synced_context
 
class  synced_context::server_choice
 
class  set_scontext_synced_base
 
class  set_scontext_synced
 
class  leave_synced_context
 
class  set_scontext_unsynced
 an object to leave the synced context during draw or unsynced wml items when we don’t know whether we are in a synced context or not. More...