The Battle for Wesnoth  1.19.6+dev
game_events::event_handler Member List

This is the complete list of members for game_events::event_handler, including all inherited members.

add_filter(std::unique_ptr< event_filter > &&filter)game_events::event_handler
args_game_events::event_handlerprivate
arguments() constgame_events::event_handlerinline
disable()game_events::event_handler
disabled() constgame_events::event_handlerinline
disabled_game_events::event_handlerprivate
empty() constgame_events::event_handler
event_handler(const std::string &types, const std::string &id="")game_events::event_handler
event_ref_game_events::event_handlerprivate
filter_event(const queued_event &event_info) constgame_events::event_handler
filters_game_events::event_handlerprivate
first_time_only_game_events::event_handlerprivate
handle_event(const queued_event &event_info, game_lua_kernel &lk)game_events::event_handler
has_preloaded_game_events::event_handlerprivate
id() constgame_events::event_handlerinline
id_game_events::event_handlerprivate
is_lua_game_events::event_handlerprivate
is_menu_item() constgame_events::event_handlerinline
is_menu_item_game_events::event_handlerprivate
names(const variable_set *vars) constgame_events::event_handler
names_raw() constgame_events::event_handlerinline
priority() constgame_events::event_handlerinline
priority_game_events::event_handlerprivate
read_filters(const config &cfg)game_events::event_handler
register_wml_event(game_lua_kernel &lk)game_events::event_handler
repeatable() constgame_events::event_handlerinline
set_arguments(const config &cfg)game_events::event_handlerinline
set_event_ref(int idx, bool has_preloaded)game_events::event_handler
set_menu_item(bool imi)game_events::event_handlerinline
set_priority(double priority)game_events::event_handlerinline
set_repeatable(bool repeat=true)game_events::event_handlerinline
types_game_events::event_handlerprivate
write_config(config &cfg, bool include_nonserializable=false) constgame_events::event_handler