This is the complete list of members for game_events::manager, including all inherited members.
| add_event_handler_from_lua(const std::string &name, const std::string &id, bool repeat=false, double priority=0., bool is_menu_item=false) | game_events::manager | |
| add_event_handler_from_wml(const config &handler, game_lua_kernel &lk, bool is_menu_item=false) | game_events::manager | |
| add_events(const config::const_child_itors &cfgs, game_lua_kernel &lk, const std::string &type=std::string()) | game_events::manager | |
| event_func_t typedef | game_events::manager | |
| event_handlers_ | game_events::manager | private |
| execute_on_events(const std::string &event_id, const event_func_t &func) | game_events::manager | |
| get_event_handler_by_id(const std::string &id) | game_events::manager | |
| is_event_running() const | game_events::manager | |
| manager(const manager &)=delete | game_events::manager | |
| manager() | game_events::manager | explicit |
| operator=(const manager &)=delete | game_events::manager | |
| pump() | game_events::manager | |
| pump_ | game_events::manager | private |
| read_scenario(const config &scenario_cfg, game_lua_kernel &lk) | game_events::manager | |
| remove_event_handler(const std::string &id) | game_events::manager | |
| unit_wml_ids_ | game_events::manager | private |
| wml_menu_items() | game_events::manager | inline |
| wml_menu_items_ | game_events::manager | private |
| write_events(config &cfg, bool include_nonserializable=false) const | game_events::manager | |
| ~manager() | game_events::manager | |