The Battle for Wesnoth  1.19.7+dev
game_events::manager Member List

This is the complete list of members for game_events::manager, including all inherited members.

add_event_handler_from_lua(const std::string &name, const std::string &id, bool repeat=false, double priority=0., bool is_menu_item=false)game_events::manager
add_event_handler_from_wml(const config &handler, game_lua_kernel &lk, bool is_menu_item=false)game_events::manager
add_events(const config::const_child_itors &cfgs, game_lua_kernel &lk, const std::string &type=std::string())game_events::manager
event_func_t typedefgame_events::manager
event_handlers_game_events::managerprivate
execute_on_events(const std::string &event_id, const event_func_t &func)game_events::manager
get_event_handler_by_id(const std::string &id)game_events::manager
is_event_running() constgame_events::manager
manager(const manager &)=deletegame_events::manager
manager()game_events::managerexplicit
operator=(const manager &)=deletegame_events::manager
pump()game_events::manager
pump_game_events::managerprivate
read_scenario(const config &scenario_cfg, game_lua_kernel &lk)game_events::manager
remove_event_handler(const std::string &id)game_events::manager
unit_wml_ids_game_events::managerprivate
wml_menu_items()game_events::managerinline
wml_menu_items_game_events::managerprivate
write_events(config &cfg, bool include_nonserializable=false) constgame_events::manager
~manager()game_events::manager