The Battle for Wesnoth
1.19.7+dev
game_launcher Member List
This is the complete list of members for
game_launcher
, including all inherited members.
change_language
()
game_launcher
clear_loaded_game
()
game_launcher
private
cmdline_opts_
game_launcher
private
font_manager_
game_launcher
private
game_launcher
(const commandline_options &cmdline_opts)
game_launcher
game_launcher
(const game_launcher &)=delete
game_launcher
private
goto_campaign
()
game_launcher
goto_editor
()
game_launcher
goto_multiplayer
()
game_launcher
has_load_data
() const
game_launcher
hotkey_manager_
game_launcher
private
image_manager_
game_launcher
private
init_language
()
game_launcher
init_lua_script
()
game_launcher
init_video
()
game_launcher
jump_to_campaign_
game_launcher
private
jump_to_campaign_id
() const
game_launcher
jump_to_editor_
game_launcher
private
jump_to_multiplayer_
game_launcher
private
launch_game
(reload_mode reload=reload_mode::RELOAD_DATA)
game_launcher
load_data_
game_launcher
private
load_game
()
game_launcher
main_event_context_
game_launcher
private
mp_mode
enum name
game_launcher
multiplayer_server_
game_launcher
private
music_muter_
game_launcher
private
music_thinker_
game_launcher
private
new_campaign
()
game_launcher
operator=
(const game_launcher &)=delete
game_launcher
private
opts
() const
game_launcher
inline
pass_victory_or_defeat
(level_result::type res)
game_launcher
private
play_multiplayer
(mp_mode mode)
game_launcher
play_multiplayer_commandline
()
game_launcher
play_render_image_mode
()
game_launcher
play_replay
()
game_launcher
play_replay_
game_launcher
private
play_screenshot_mode
()
game_launcher
play_test
()
game_launcher
reload_mode
enum name
game_launcher
screenshot_filename_
game_launcher
private
screenshot_map_
game_launcher
private
select_mp_server
(const std::string &server)
game_launcher
inline
set_test
(const std::string &id)
game_launcher
single_unit_test
()
game_launcher
private
start_editor
()
game_launcher
inline
start_editor
(const std::string &filename)
game_launcher
private
start_in_fullscreen_
game_launcher
private
start_wesnothd
()
game_launcher
private
state_
game_launcher
private
test_scenarios_
game_launcher
private
unit_test
()
game_launcher
unit_test_result
enum name
game_launcher
~game_launcher
()
game_launcher
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