The Battle for Wesnoth  1.19.5+dev
gui2::dialogs::gamestate_inspector::controller Member List

This is the complete list of members for gui2::dialogs::gamestate_inspector::controller, including all inherited members.

bind(window &window)gui2::dialogs::gamestate_inspector::controllerinline
build_stuff_list(window &window)gui2::dialogs::gamestate_inspector::controllerinline
callbacksgui2::dialogs::gamestate_inspector::controllerprivate
controller(model &m, view &v, const config &vars, const game_events::manager &events, const display_context &dc)gui2::dialogs::gamestate_inspector::controllerinline
controllersgui2::dialogs::gamestate_inspector::controllerprivate
dc_gui2::dialogs::gamestate_inspector::controllerprivate
events_gui2::dialogs::gamestate_inspector::controllerprivate
get_controller()gui2::dialogs::gamestate_inspector::controllerinline
handle_copy_button_clicked()gui2::dialogs::gamestate_inspector::controllerinline
handle_lua_button_clicked(window &window)gui2::dialogs::gamestate_inspector::controllerinline
handle_page_button_clicked(bool next)gui2::dialogs::gamestate_inspector::controllerinline
handle_stuff_list_item_clicked(widget &tree)gui2::dialogs::gamestate_inspector::controllerinline
model_gui2::dialogs::gamestate_inspector::controllerprivate
node_callback typedefgui2::dialogs::gamestate_inspector::controllerprivate
node_callback_map typedefgui2::dialogs::gamestate_inspector::controllerprivate
set_node_callback(const std::vector< int > &node_path, void(C::*fcn)(tree_view_node &))gui2::dialogs::gamestate_inspector::controllerinline
set_node_callback(const std::vector< int > &node_path, void(C::*fcn)(tree_view_node &, T), T param)gui2::dialogs::gamestate_inspector::controllerinline
single_mode_controller classgui2::dialogs::gamestate_inspector::controllerfriend
vars_gui2::dialogs::gamestate_inspector::controllerprivate
view_gui2::dialogs::gamestate_inspector::controllerprivate