add_node_and_get_widget(tree_view_node &option_node, const std::string &id, data_map &data, const config &cfg) | gui2::dialogs::mp_options_helper | private |
create_engine_ | gui2::dialogs::mp_options_helper | private |
data_map typedef | gui2::dialogs::mp_options_helper | private |
display_custom_options(const std::string &type, int node_position, const config &data) | gui2::dialogs::mp_options_helper | private |
get_options_config() | gui2::dialogs::mp_options_helper | |
mp_options_helper(window &window, ng::create_engine &create_engine) | gui2::dialogs::mp_options_helper | |
no_options_notice_ | gui2::dialogs::mp_options_helper | private |
node_data_map_ | gui2::dialogs::mp_options_helper | private |
node_vector typedef | gui2::dialogs::mp_options_helper | private |
options_data_ | gui2::dialogs::mp_options_helper | private |
options_tree_ | gui2::dialogs::mp_options_helper | private |
remove_nodes_for_type(const std::string &type) | gui2::dialogs::mp_options_helper | private |
reset_options_data(const option_source &source, bool &handled, bool &halt) | gui2::dialogs::mp_options_helper | private |
update_all_options() | gui2::dialogs::mp_options_helper | |
update_era_options() | gui2::dialogs::mp_options_helper | |
update_game_options() | gui2::dialogs::mp_options_helper | |
update_mod_options() | gui2::dialogs::mp_options_helper | |
update_options_data_map(T *widget, const option_source &source) | gui2::dialogs::mp_options_helper | private |
update_options_data_map(toggle_button *widget, const option_source &source) | gui2::dialogs::mp_options_helper | private |
update_options_data_map(toggle_button *widget, const option_source &source) | gui2::dialogs::mp_options_helper | |
update_options_data_map_menu_button(menu_button *widget, const option_source &source, const config &cfg) | gui2::dialogs::mp_options_helper | private |
update_status_label() | gui2::dialogs::mp_options_helper | private |
visible_options_ | gui2::dialogs::mp_options_helper | private |