add_log(const char *str) | lua_kernel_base | inline |
add_log_to_console(const std::string &msg) | lua_kernel_base | |
add_widget_definition(const std::string &type, const std::string &id) | lua_kernel_base | inline |
clear_log() | lua_kernel_base | inline |
cmd_log_ | lua_kernel_base | protected |
create_map(const char *prog, const config &generator, utils::optional< uint32_t > seed) | mapgen_lua_kernel | |
create_scenario(const char *prog, const config &generator, utils::optional< uint32_t > seed) | mapgen_lua_kernel | |
default_rng_ | mapgen_lua_kernel | private |
error_handler typedef | lua_kernel_base | |
external_log_type typedef | lua_kernel_base | |
get_attribute_names(const std::string &var_path) | lua_kernel_base | |
get_default_rng() | mapgen_lua_kernel | |
get_global_var_names() | lua_kernel_base | |
get_log() | lua_kernel_base | inline |
get_lua_kernel(lua_State *L) | lua_kernel_base | inlinestatic |
get_lua_kernel_base_ptr(lua_State *L) | lua_kernel_base | privatestatic |
get_random_seed() | mapgen_lua_kernel | virtual |
get_state() | lua_kernel_base | inline |
impl_game_config_dir(lua_State *L) | lua_kernel_base | protected |
impl_game_config_get(lua_State *L) | lua_kernel_base | protected |
impl_game_config_set(lua_State *L) | lua_kernel_base | protected |
interactive_run(char const *prog) | lua_kernel_base | |
intf_dofile(lua_State *L) | lua_kernel_base | protected |
intf_get_all_vars(lua_State *L) | mapgen_lua_kernel | private |
intf_get_variable(lua_State *L) | mapgen_lua_kernel | private |
intf_kernel_type(lua_State *L) | lua_kernel_base | protected |
intf_print(lua_State *L) | lua_kernel_base | protected |
intf_require(lua_State *L) | lua_kernel_base | protected |
intf_show_lua_console(lua_State *L) | lua_kernel_base | |
load_core() | lua_kernel_base | |
load_package() | lua_kernel_base | |
load_string(char const *prog, const std::string &name, const error_handler &) | lua_kernel_base | protected |
load_string(char const *prog, const std::string &name) | lua_kernel_base | protectedvirtual |
log_error(char const *msg, char const *context="Lua error") | lua_kernel_base | virtual |
lua_kernel_base() | lua_kernel_base | |
mapgen_lua_kernel(const config *vars) | mapgen_lua_kernel | |
mState | lua_kernel_base | protected |
my_name() | mapgen_lua_kernel | inlinevirtual |
protected_call(int nArgs, int nRets, const error_handler &) | lua_kernel_base | protected |
protected_call(lua_State *L, int nArgs, int nRets, const error_handler &) | lua_kernel_base | protectedstatic |
protected_call(int nArgs, int nRets) | lua_kernel_base | protectedvirtual |
random_seed_ | mapgen_lua_kernel | private |
registered_widget_definitions_ | lua_kernel_base | private |
run(char const *prog, const std::string &name, int nArgs=0) | lua_kernel_base | |
run_generator(const char *prog, const config &generator) | mapgen_lua_kernel | private |
run_lua_tag(const config &cfg) | lua_kernel_base | |
set_external_log(external_log_type lg) | lua_kernel_base | inline |
throw_exception(char const *msg, char const *context="Lua error") | lua_kernel_base | virtual |
throwing_run(char const *prog, const std::string &name, int nArgs, bool in_interpreter=false) | lua_kernel_base | |
user_config(const char *prog, const config &generator) | mapgen_lua_kernel | |
vars_ | mapgen_lua_kernel | private |
~lua_kernel_base() | lua_kernel_base | virtual |