| add_log(const char *str) | lua_kernel_base | inline |
| add_log_to_console(const std::string &msg) | lua_kernel_base | |
| add_widget_definition(const std::string &type, const std::string &id) | lua_kernel_base | inline |
| clear_log() | lua_kernel_base | inline |
| cmd_log_ | lua_kernel_base | protected |
| create_map(const char *prog, const config &generator, utils::optional< uint32_t > seed) | mapgen_lua_kernel | |
| create_scenario(const char *prog, const config &generator, utils::optional< uint32_t > seed) | mapgen_lua_kernel | |
| default_rng_ | mapgen_lua_kernel | private |
| error_handler typedef | lua_kernel_base | |
| external_log_type typedef | lua_kernel_base | |
| get_attribute_names(const std::string &var_path) | lua_kernel_base | |
| get_default_rng() | mapgen_lua_kernel | |
| get_global_var_names() | lua_kernel_base | |
| get_log() | lua_kernel_base | inline |
| get_lua_kernel(lua_State *L) | lua_kernel_base | inlinestatic |
| get_lua_kernel_base_ptr(lua_State *L) | lua_kernel_base | privatestatic |
| get_random_seed() | mapgen_lua_kernel | virtual |
| get_state() | lua_kernel_base | inline |
| impl_game_config_dir(lua_State *L) | lua_kernel_base | protected |
| impl_game_config_get(lua_State *L) | lua_kernel_base | protected |
| impl_game_config_set(lua_State *L) | lua_kernel_base | protected |
| interactive_run(char const *prog) | lua_kernel_base | |
| intf_dofile(lua_State *L) | lua_kernel_base | protected |
| intf_get_all_vars(lua_State *L) | mapgen_lua_kernel | private |
| intf_get_variable(lua_State *L) | mapgen_lua_kernel | private |
| intf_kernel_type(lua_State *L) | lua_kernel_base | protected |
| intf_print(lua_State *L) | lua_kernel_base | protected |
| intf_require(lua_State *L) | lua_kernel_base | protected |
| intf_show_lua_console(lua_State *L) | lua_kernel_base | |
| load_binary(const config &func, const error_handler &) | lua_kernel_base | protected |
| load_core() | lua_kernel_base | |
| load_package() | lua_kernel_base | |
| load_string(const std::string &prog, const std::string &name, const error_handler &, bool allow_unsafe=false) | lua_kernel_base | protected |
| load_string(char const *prog, const std::string &name) | lua_kernel_base | protectedvirtual |
| log_error(char const *msg, char const *context="Lua error") | lua_kernel_base | virtual |
| lua_kernel_base() | lua_kernel_base | |
| mapgen_lua_kernel(const config *vars) | mapgen_lua_kernel | |
| mState | lua_kernel_base | protected |
| my_name() | mapgen_lua_kernel | inlinevirtual |
| protected_call(int nArgs, int nRets, const error_handler &) | lua_kernel_base | protected |
| protected_call(lua_State *L, int nArgs, int nRets, const error_handler &) | lua_kernel_base | protectedstatic |
| protected_call(int nArgs, int nRets) | lua_kernel_base | protectedvirtual |
| random_seed_ | mapgen_lua_kernel | private |
| registered_widget_definitions_ | lua_kernel_base | private |
| run(char const *prog, const std::string &name, int nArgs=0) | lua_kernel_base | |
| run_binary_lua_tag(const config &cfg) | lua_kernel_base | |
| run_generator(const char *prog, const config &generator) | mapgen_lua_kernel | private |
| run_lua_tag(const config &cfg) | lua_kernel_base | |
| set_external_log(external_log_type lg) | lua_kernel_base | inline |
| throw_exception(char const *msg, char const *context="Lua error") | lua_kernel_base | virtual |
| throwing_run(char const *prog, const std::string &name, int nArgs, bool in_interpreter=false) | lua_kernel_base | |
| user_config(const char *prog, const config &generator) | mapgen_lua_kernel | |
| vars_ | mapgen_lua_kernel | private |
| ~lua_kernel_base() | lua_kernel_base | virtual |