The Battle for Wesnoth  1.19.7+dev
ng::depcheck::manager Member List

This is the complete list of members for ng::depcheck::manager, including all inherited members.

change_era(const std::string &id)ng::depcheck::managerprivate
change_era_dialog(const std::vector< std::string > &eras)ng::depcheck::managerprivate
change_modifications(const std::vector< std::string > &modifications)ng::depcheck::managerprivate
change_scenario(const std::string &id)ng::depcheck::managerprivate
change_scenario_dialog(const std::vector< std::string > &scenarios)ng::depcheck::managerprivate
depinfo_ng::depcheck::managerprivate
disable_mods_dialog(const std::vector< std::string > &mods, const std::string &requester=_("A component"))ng::depcheck::managerprivate
does_conflict(const elem &elem1, const elem &elem2, bool directonly=false) constng::depcheck::managerprivate
does_require(const elem &elem1, const elem &elem2) constng::depcheck::managerprivate
enable_mods_dialog(const std::vector< std::string > &mods, const std::string &requester=_("A component"))ng::depcheck::managerprivate
era_ng::depcheck::managerprivate
exists(const elem &e) constng::depcheck::managerprivate
failure_dialog(const std::string &msg)ng::depcheck::managerprivate
find_name_for(const elem &e) constng::depcheck::managerprivate
get_conflicting_enabled(const elem &e) constng::depcheck::managerprivate
get_era() constng::depcheck::managerinline
get_era_index() constng::depcheck::manager
get_modifications() constng::depcheck::managerinline
get_required(const elem &e) constng::depcheck::managerprivate
get_required_not_enabled(const elem &e) constng::depcheck::managerprivate
get_required_not_installed(const elem &e) constng::depcheck::managerprivate
get_scenario() constng::depcheck::managerinline
get_scenario_index() constng::depcheck::manager
insert_element(component_type type, const config &data, int index=0)ng::depcheck::manager
is_modification_active(int index) constng::depcheck::manager
is_modification_active(const std::string &id) constng::depcheck::manager
manager(const game_config_view &gamecfg, bool mp)ng::depcheck::manager
mods_ng::depcheck::managerprivate
prev_era_ng::depcheck::managerprivate
prev_mods_ng::depcheck::managerprivate
prev_scenario_ng::depcheck::managerprivate
revert()ng::depcheck::managerprivate
save_state()ng::depcheck::managerprivate
scenario_ng::depcheck::managerprivate
try_era(const std::string &id, bool force=false)ng::depcheck::manager
try_era_by_index(int index, bool force=false)ng::depcheck::manager
try_modification_by_id(const std::string &id, bool activate, bool force=false)ng::depcheck::manager
try_modifications(const std::vector< std::string > &ids, bool force=false)ng::depcheck::manager
try_scenario(const std::string &id, bool force=false)ng::depcheck::manager
try_scenario_by_index(int index, bool force=false)ng::depcheck::manager