The Battle for Wesnoth  1.19.7+dev
ng::side_engine Member List

This is the complete list of members for ng::side_engine, including all inherited members.

add_controller_option(ng::controller controller, const std::string &name, const std::string &controller_value)ng::side_engineprivate
ai_algorithm() constng::side_engineinline
ai_algorithm_ng::side_engineprivate
allow_changes() constng::side_engineinline
allow_changes_ng::side_engineprivate
allow_player() constng::side_engineinline
allow_player_ng::side_engineprivate
allow_shuffle() constng::side_engineinline
available_for_user(const std::string &name="") constng::side_engine
cfg() constng::side_engineinline
cfg_ng::side_engineprivate
chose_random_ng::side_engineprivate
color() constng::side_engineinline
color_ng::side_engineprivate
color_id() constng::side_engineinline
color_id_ng::side_engineprivate
color_options() constng::side_engineinline
color_options_ng::side_engineprivate
connect_engine classng::side_enginefriend
controller() constng::side_engineinline
controller_ng::side_engineprivate
controller_changed(const int selection)ng::side_engine
controller_lock_ng::side_engineprivate
controller_options() constng::side_engineinline
controller_options_ng::side_engineprivate
current_controller_index() constng::side_engineinline
current_controller_index_ng::side_engineprivate
disallow_shuffle_ng::side_engineprivate
flg()ng::side_engineinline
flg_ng::side_engineprivate
get_side_children()ng::side_engine
gold() constng::side_engineinline
gold_ng::side_engineprivate
income() constng::side_engineinline
income_ng::side_engineprivate
index() constng::side_engineinline
index_ng::side_engineprivate
new_config() constng::side_engine
operator=(const side_engine &)=deleteng::side_engineprivate
parent_ng::side_engineprivate
place_user(const std::string &name)ng::side_engine
place_user(const config &data, bool contains_selection=false)ng::side_engine
player_id() constng::side_engineinline
player_id_ng::side_engineprivate
previous_save_id() constng::side_engineinline
ready_for_start() constng::side_engine
reserved_for() constng::side_engineinline
reserved_for_ng::side_engineprivate
reset()ng::side_engine
resolve_random(randomness::mt_rng &rng, const std::vector< std::string > &avoid_faction_ids=std::vector< std::string >())ng::side_engine
save_id() constng::side_engineinline
set_ai_algorithm(const std::string &ai_algorithm)ng::side_engineinline
set_color(int color)ng::side_engineinline
set_controller(ng::controller controller)ng::side_engine
set_controller_commandline(const std::string &controller_name)ng::side_engine
set_faction_commandline(const std::string &faction_name)ng::side_engine
set_gold(int gold)ng::side_engineinline
set_income(int income)ng::side_engineinline
set_index(int index)ng::side_engineinline
set_reserved_for(const std::string &reserved_for)ng::side_engineinline
set_side_children(const std::multimap< std::string, config > &children)ng::side_engine
set_team(unsigned team)ng::side_engineinline
set_waiting_to_choose_status(bool status)ng::side_engineinline
side_engine(const config &cfg, connect_engine &parent_engine, const int index)ng::side_engine
side_engine(const side_engine &engine)=deleteng::side_engineprivate
team() constng::side_engineinline
team_ng::side_engineprivate
team_name() constng::side_engineinline
update_controller_options()ng::side_engine
update_current_controller_index()ng::side_engine
user_description() constng::side_engine
user_team_name() constng::side_engineinline
waiting_to_choose_faction() constng::side_engineinline
waiting_to_choose_faction_ng::side_engineprivate