Sets the renderer output target to the specified texture. More...
#include <render_utils.hpp>
Public Member Functions | |
render_target_setter (texture &t) | |
~render_target_setter () | |
Private Attributes | |
SDL_Renderer * | renderer_ |
SDL_Texture * | last_target_ |
Sets the renderer output target to the specified texture.
Definition at line 30 of file render_utils.hpp.
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inlineexplicit |
Definition at line 33 of file render_utils.hpp.
References texture::info::access, texture::get_info(), last_target_, and renderer_.
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inline |
Definition at line 46 of file render_utils.hpp.
References last_target_, and renderer_.
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private |
Definition at line 55 of file render_utils.hpp.
Referenced by render_target_setter(), and ~render_target_setter().
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private |
Definition at line 54 of file render_utils.hpp.
Referenced by render_raii_rect_setter_base< G, S >::render_raii_rect_setter_base(), render_target_setter(), render_raii_rect_setter_base< G, S >::~render_raii_rect_setter_base(), and ~render_target_setter().