The Battle for Wesnoth
1.19.7+dev
saved_game Member List
This is the complete list of members for
saved_game
, including all inherited members.
cancel_orders
()
saved_game
carryover_
saved_game
private
check_require_scenario
()
saved_game
classification
()
saved_game
inline
classification
() const
saved_game
inline
classification_
saved_game
private
clear
()
saved_game
convert_to_start_save
()
saved_game
expand_carryover
()
saved_game
expand_map_file
(config &scenario)
saved_game
static
expand_mp_events
()
saved_game
expand_mp_options
()
saved_game
expand_random_scenario
()
saved_game
expand_scenario
()
saved_game
get_replay
()
saved_game
inline
get_replay
() const
saved_game
inline
get_replay_starting_point
()
saved_game
get_scenario_id
() const
saved_game
get_starting_point
()
saved_game
get_starting_point
() const
saved_game
inline
has_carryover_expanded_
saved_game
private
is_mid_game_save
() const
saved_game
inline
is_start_of_scenario
() const
saved_game
inline
load_non_scenario
(const std::string &type, const std::string &id, size_t pos)
saved_game
mp_settings
()
saved_game
inline
mp_settings
() const
saved_game
inline
mp_settings_
saved_game
private
not_corrupt
() const
saved_game
operator=
(const saved_game &other)=delete
saved_game
operator=
(saved_game &&other)
saved_game
post_scenario_generation
(const config &old_scenario, config &generated_scenario)
saved_game
static
remove_snapshot
()
saved_game
replay_data_
saved_game
private
replay_start
()
saved_game
inline
replay_start
() const
saved_game
inline
replay_start_
saved_game
private
saved_game
()
saved_game
saved_game
(const saved_game &state)
saved_game
saved_game
(config cfg)
saved_game
explicit
set_carryover_sides_start
(config carryover_sides_start)
saved_game
set_data
(config &cfg)
saved_game
set_defaults
()
saved_game
set_random_seed
()
saved_game
set_scenario
(config scenario)
saved_game
set_skip_story
(bool skip_story)
saved_game
inline
set_snapshot
(config snapshot)
saved_game
skip_story
() const
saved_game
inline
skip_story_
saved_game
private
starting_point
enum name
saved_game
private
starting_point_
saved_game
private
starting_point_type_
saved_game
private
statistics
()
saved_game
inline
statistics
() const
saved_game
inline
statistics_
saved_game
private
swap
(saved_game &other)
saved_game
to_config
() const
saved_game
unify_controllers
()
saved_game
update_label
()
saved_game
valid
() const
saved_game
write_carryover
(config_writer &out) const
saved_game
write_config
(config_writer &out) const
saved_game
write_general_info
(config_writer &out) const
saved_game
write_starting_point
(config_writer &out) const
saved_game
~saved_game
()
saved_game
inline
Generated by
1.9.1