This is the complete list of members for terrain_filter, including all inherited members.
| cache_ | terrain_filter | mutableprivate |
| cfg_ | terrain_filter | private |
| fc_ | terrain_filter | private |
| filter_impl() | filter_impl | inline |
| flat_ | terrain_filter | private |
| flatten(const bool flat_tod=true) | terrain_filter | inline |
| get_locations(std::set< map_location > &locs, bool with_border=false) const | terrain_filter | inline |
| get_locations(std::set< map_location > &locs, const unit &ref_unit, bool with_border=false) const | terrain_filter | inline |
| get_locs_impl(std::set< map_location > &locs, const unit *ref_unit, bool with_border) const | terrain_filter | private |
| match(const map_location &loc) const | terrain_filter | inline |
| match(const map_location &loc, const unit &ref_unit) const | terrain_filter | inline |
| match_impl(const map_location &loc, const unit *ref_unit) const | terrain_filter | private |
| match_internal(const map_location &loc, const unit *ref_unit, const bool ignore_xy) const | terrain_filter | private |
| matches(const gamemap_base &m, map_location l) const =0 | filter_impl | pure virtual |
| max_loop_ | terrain_filter | private |
| operator()(const map_location &loc) const | terrain_filter | inlinevirtual |
| operator=(const terrain_filter &other) | terrain_filter | |
| terrain_filter(const vconfig &cfg, const filter_context *fc, const bool flat_tod) | terrain_filter | |
| terrain_filter(const vconfig &cfg, const terrain_filter &original) | terrain_filter | |
| terrain_filter(const terrain_filter &other) | terrain_filter | |
| terrain_filterimpl class | terrain_filter | friend |
| to_config() const | terrain_filter | |
| ~filter_impl() | filter_impl | inlinevirtual |
| ~terrain_filter() | terrain_filter | |
| ~xy_pred() | xy_pred | inlineprotectedvirtual |