The Battle for Wesnoth
1.19.6+dev
terrain_type Member List
This is the complete list of members for
terrain_type
, including all inherited members.
castle_
terrain_type
private
combined_
terrain_type
private
def_type
() const
terrain_type
inline
def_type_
terrain_type
private
default_base
() const
terrain_type
inline
description
() const
terrain_type
inline
description_
terrain_type
private
editor_default_base_
terrain_type
private
editor_group
() const
terrain_type
inline
editor_group_
terrain_type
private
editor_image
() const
terrain_type
inline
editor_image_
terrain_type
private
editor_name
() const
terrain_type
inline
editor_name_
terrain_type
private
gives_healing
() const
terrain_type
inline
has_default_base
() const
terrain_type
inline
heals_
terrain_type
private
height_adjust_
terrain_type
private
height_adjust_set_
terrain_type
private
help_topic_text
() const
terrain_type
inline
help_topic_text_
terrain_type
private
hide_help
() const
terrain_type
inline
hide_help_
terrain_type
private
hide_if_impassable
() const
terrain_type
inline
hide_if_impassable_
terrain_type
private
hide_in_editor
() const
terrain_type
inline
hide_in_editor_
terrain_type
private
icon_image
() const
terrain_type
inline
icon_image_
terrain_type
private
id
() const
terrain_type
inline
id_
terrain_type
private
income_description
() const
terrain_type
inline
income_description_
terrain_type
private
income_description_ally
() const
terrain_type
inline
income_description_ally_
terrain_type
private
income_description_enemy
() const
terrain_type
inline
income_description_enemy_
terrain_type
private
income_description_own
() const
terrain_type
inline
income_description_own_
terrain_type
private
is_castle
() const
terrain_type
inline
is_combined
() const
terrain_type
inline
is_indivisible
(t_translation::terrain_code id, const t_translation::ter_list &underlying)
terrain_type
inline
static
is_indivisible
() const
terrain_type
inline
is_keep
() const
terrain_type
inline
is_mvt_indivisible
() const
terrain_type
inline
is_nonnull
() const
terrain_type
inline
is_overlay
() const
terrain_type
inline
is_village
() const
terrain_type
inline
keep_
terrain_type
private
light_bonus
(int base) const
terrain_type
inline
light_modification_
terrain_type
private
max_light_
terrain_type
private
min_light_
terrain_type
private
minimap_image
() const
terrain_type
inline
minimap_image_
terrain_type
private
minimap_image_overlay
() const
terrain_type
inline
minimap_image_overlay_
terrain_type
private
mvt_type
() const
terrain_type
inline
mvt_type_
terrain_type
private
name
() const
terrain_type
inline
name_
terrain_type
private
number
() const
terrain_type
inline
number_
terrain_type
private
operator==
(const terrain_type &other) const
terrain_type
overlay_
terrain_type
private
set_editor_group
(const std::string &str)
terrain_type
inline
submerge_
terrain_type
private
submerge_set_
terrain_type
private
terrain_type
()
terrain_type
explicit
terrain_type
(const config &cfg)
terrain_type
explicit
terrain_type
(const terrain_type &base, const terrain_type &overlay)
terrain_type
explicit
terrain_with_default_base
() const
terrain_type
union_type
() const
terrain_type
inline
union_type_
terrain_type
private
unit_height_adjust
() const
terrain_type
inline
unit_submerge
() const
terrain_type
inline
village_
terrain_type
private
vision_type
() const
terrain_type
inline
vision_type_
terrain_type
private
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