The Battle for Wesnoth  1.19.6+dev
terrain_type Member List

This is the complete list of members for terrain_type, including all inherited members.

castle_terrain_typeprivate
combined_terrain_typeprivate
def_type() constterrain_typeinline
def_type_terrain_typeprivate
default_base() constterrain_typeinline
description() constterrain_typeinline
description_terrain_typeprivate
editor_default_base_terrain_typeprivate
editor_group() constterrain_typeinline
editor_group_terrain_typeprivate
editor_image() constterrain_typeinline
editor_image_terrain_typeprivate
editor_name() constterrain_typeinline
editor_name_terrain_typeprivate
gives_healing() constterrain_typeinline
has_default_base() constterrain_typeinline
heals_terrain_typeprivate
height_adjust_terrain_typeprivate
height_adjust_set_terrain_typeprivate
help_topic_text() constterrain_typeinline
help_topic_text_terrain_typeprivate
hide_help() constterrain_typeinline
hide_help_terrain_typeprivate
hide_if_impassable() constterrain_typeinline
hide_if_impassable_terrain_typeprivate
hide_in_editor() constterrain_typeinline
hide_in_editor_terrain_typeprivate
icon_image() constterrain_typeinline
icon_image_terrain_typeprivate
id() constterrain_typeinline
id_terrain_typeprivate
income_description() constterrain_typeinline
income_description_terrain_typeprivate
income_description_ally() constterrain_typeinline
income_description_ally_terrain_typeprivate
income_description_enemy() constterrain_typeinline
income_description_enemy_terrain_typeprivate
income_description_own() constterrain_typeinline
income_description_own_terrain_typeprivate
is_castle() constterrain_typeinline
is_combined() constterrain_typeinline
is_indivisible(t_translation::terrain_code id, const t_translation::ter_list &underlying)terrain_typeinlinestatic
is_indivisible() constterrain_typeinline
is_keep() constterrain_typeinline
is_mvt_indivisible() constterrain_typeinline
is_nonnull() constterrain_typeinline
is_overlay() constterrain_typeinline
is_village() constterrain_typeinline
keep_terrain_typeprivate
light_bonus(int base) constterrain_typeinline
light_modification_terrain_typeprivate
max_light_terrain_typeprivate
min_light_terrain_typeprivate
minimap_image() constterrain_typeinline
minimap_image_terrain_typeprivate
minimap_image_overlay() constterrain_typeinline
minimap_image_overlay_terrain_typeprivate
mvt_type() constterrain_typeinline
mvt_type_terrain_typeprivate
name() constterrain_typeinline
name_terrain_typeprivate
number() constterrain_typeinline
number_terrain_typeprivate
operator==(const terrain_type &other) constterrain_type
overlay_terrain_typeprivate
set_editor_group(const std::string &str)terrain_typeinline
submerge_terrain_typeprivate
submerge_set_terrain_typeprivate
terrain_type()terrain_typeexplicit
terrain_type(const config &cfg)terrain_typeexplicit
terrain_type(const terrain_type &base, const terrain_type &overlay)terrain_typeexplicit
terrain_with_default_base() constterrain_type
union_type() constterrain_typeinline
union_type_terrain_typeprivate
unit_height_adjust() constterrain_typeinline
unit_submerge() constterrain_typeinline
village_terrain_typeprivate
vision_type() constterrain_typeinline
vision_type_terrain_typeprivate