This is the complete list of members for terrain_type_data, including all inherited members.
BASE enum value | terrain_type_data | |
BOTH enum value | terrain_type_data | |
find_or_create(t_translation::terrain_code) const | terrain_type_data | private |
game_config_ | terrain_type_data | private |
get_terrain_editor_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
get_terrain_info(const t_translation::terrain_code &terrain) const | terrain_type_data | |
get_terrain_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
get_underlying_terrain_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
gives_healing(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
initialized_ | terrain_type_data | mutableprivate |
is_castle(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
is_keep(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
is_known(const t_translation::terrain_code &terrain) const | terrain_type_data | |
is_village(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
lazy_initialization() const | terrain_type_data | |
list() const | terrain_type_data | |
map() const | terrain_type_data | |
merge_mode enum name | terrain_type_data | |
merge_terrains(const t_translation::terrain_code &old_t, const t_translation::terrain_code &new_t, const merge_mode mode, bool replace_if_failed=false) const | terrain_type_data | |
OVERLAY enum value | terrain_type_data | |
tcodeToTerrain_ | terrain_type_data | mutableprivate |
tcodeToTerrain_t typedef | terrain_type_data | private |
terrain_type_data(const game_config_view &game_config) | terrain_type_data | |
terrainList_ | terrain_type_data | mutableprivate |
underlying_def_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data | |
underlying_mvt_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data | |
underlying_union_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data |