This is the complete list of members for terrain_type_data, including all inherited members.
| BASE enum value | terrain_type_data | |
| BOTH enum value | terrain_type_data | |
| find_or_create(t_translation::terrain_code) const | terrain_type_data | private |
| game_config_ | terrain_type_data | private |
| get_terrain_editor_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| get_terrain_info(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| get_terrain_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| get_underlying_terrain_string(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| gives_healing(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
| initialized_ | terrain_type_data | mutableprivate |
| is_castle(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
| is_keep(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
| is_known(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| is_village(const t_translation::terrain_code &terrain) const | terrain_type_data | inline |
| lazy_initialization() const | terrain_type_data | |
| list() const | terrain_type_data | |
| map() const | terrain_type_data | |
| merge_mode enum name | terrain_type_data | |
| merge_terrains(const t_translation::terrain_code &old_t, const t_translation::terrain_code &new_t, const merge_mode mode, bool replace_if_failed=false) const | terrain_type_data | |
| OVERLAY enum value | terrain_type_data | |
| tcodeToTerrain_ | terrain_type_data | mutableprivate |
| tcodeToTerrain_t typedef | terrain_type_data | private |
| terrain_type_data(const game_config_view &game_config) | terrain_type_data | |
| terrainList_ | terrain_type_data | mutableprivate |
| underlying_def_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| underlying_mvt_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data | |
| underlying_union_terrain(const t_translation::terrain_code &terrain) const | terrain_type_data |