The Battle for Wesnoth  1.19.0-dev
theme Member List

This is the complete list of members for theme, including all inherited members.

action_context_themeprivate
actions() constthemeinline
actions_themeprivate
add_object(std::size_t sw, std::size_t sh, const config &cfg)themeprivate
border() constthemeinline
border_themeprivate
cfg_themeprivate
context_themeprivate
context_menu() constthemeinline
cur_spec_height_themeprivate
cur_spec_width_themeprivate
cur_themethemeprivate
find_element(const std::string &id)themeprivate
get_action_item(const std::string &key) consttheme
get_basic_theme_info(bool include_hidden=false)themestatic
get_menu_item(const std::string &key) consttheme
get_status_item(const std::string &item) consttheme
get_theme_config(const std::string &id)themestatic
known_themesthemeinlineprivatestatic
labels() constthemeinline
labels_themeprivate
main_map_themeprivate
main_map_location(const SDL_Rect &screen) constthemeinline
menus() constthemeinline
menus_themeprivate
mini_map_themeprivate
mini_map_location(const SDL_Rect &screen) constthemeinline
modify(const config &cfg)theme
modify_label(const std::string &id, const std::string &text)theme
operator=(const theme &)=deletetheme
operator=(theme &&)theme
palette_themeprivate
palette_location(const SDL_Rect &screen) constthemeinline
panels() constthemeinline
panels_themeprivate
refresh_title(const std::string &id, const std::string &new_title)theme
refresh_title2(const std::string &id, const std::string &title_tag)theme
remove_object(const std::string &id)themeprivate
screen_dimensions_themeprivate
set_known_themes(const game_config_view *cfg)themestatic
set_object_location(theme::object &element, std::string rect_str, std::string ref_id)themeprivate
set_resolution(const SDL_Rect &screen)theme
sliders() constthemeinline
sliders_themeprivate
status_themeprivate
theme(const config &cfg, const SDL_Rect &screen)themeexplicit
theme(const theme &)=deletetheme
theme_reset_event()themeinline
theme_reset_event_themeprivate
unit_image_themeprivate
unit_image_location(const SDL_Rect &screen) constthemeinline