The Battle for Wesnoth  1.19.15+dev
unit_display::unit_movement_animator Member List

This is the complete list of members for unit_display::unit_movement_animator, including all inherited members.

animate_unit_display::unit_movement_animatorprivate
animator_unit_display::unit_movement_animatorprivate
can_draw_unit_display::unit_movement_animatorprivate
current_unit_display::unit_movement_animatorprivate
disp_unit_display::unit_movement_animatorprivate
finish(const unit_ptr &u, map_location::direction dir=map_location::direction::indeterminate)unit_display::unit_movement_animator
force_scroll_unit_display::unit_movement_animatorprivate
is_enemy_unit_display::unit_movement_animatorprivate
operator=(const unit_movement_animator &)=deleteunit_display::unit_movement_animator
path_unit_display::unit_movement_animatorprivate
proceed_to(const unit_ptr &u, std::size_t path_index, bool update=false, bool wait=true)unit_display::unit_movement_animator
replace_temporary(const unit_ptr &u)unit_display::unit_movement_animatorprivate
shown_unit_unit_display::unit_movement_animatorprivate
start(const unit_ptr &u)unit_display::unit_movement_animator
temp_unit_ptr_unit_display::unit_movement_animatorprivate
unit_movement_animator(const unit_movement_animator &)=deleteunit_display::unit_movement_animator
unit_movement_animator(const std::vector< map_location > &path, bool animate=true, bool force_scroll=false)unit_display::unit_movement_animatorexplicit
update_shown_unit()unit_display::unit_movement_animatorprivate
wait_for_anims()unit_display::unit_movement_animator
wait_until_unit_display::unit_movement_animatorprivate
was_hidden_unit_display::unit_movement_animatorprivate
~unit_movement_animator()unit_display::unit_movement_animator