The Battle for Wesnoth  1.19.7+dev
unit_type_data Member List

This is the complete list of members for unit_type_data, including all inherited members.

apply_base_unit(unit_type &type, std::vector< std::string > &base_tree)unit_type_dataprivate
apply_scenario_fix(const config &cfg)unit_type_data
build_all(unit_type::BUILD_STATUS status)unit_type_data
build_status_unit_type_dataprivate
build_unit_type(const unit_type &ut, unit_type::BUILD_STATUS status) constunit_type_data
check_types(const std::vector< std::string > &types) constunit_type_data
clear()unit_type_dataprivate
find(const std::string &key, unit_type::BUILD_STATUS status=unit_type::FULL) constunit_type_data
find_race(const std::string &) constunit_type_data
hide_help(const std::string &type_id, const std::string &race_id) constunit_type_data
hide_help_all_unit_type_dataprivate
hide_help_race_unit_type_dataprivate
hide_help_type_unit_type_dataprivate
movement_types() constunit_type_datainline
movement_types_unit_type_dataprivate
operator=(const unit_type_data &)=deleteunit_type_data
races() constunit_type_datainline
races_unit_type_dataprivate
read_hide_help(const config &cfg)unit_type_dataprivate
remove_scenario_fixes()unit_type_data
set_config(const game_config_view &cfg)unit_type_data
traits() constunit_type_datainline
types() constunit_type_datainline
types_unit_type_datamutableprivate
unit_type_data(const unit_type_data &)=deleteunit_type_data
unit_type_data()unit_type_data
unit_type_map typedefunit_type_data
units_cfg() constunit_type_datainlineprivate
units_cfg_unit_type_dataprivate