The Battle for Wesnoth
1.19.5+dev
wb
manager
wb::manager Member List
This is the complete list of members for
wb::manager
, including all inherited members.
activation_state_lock_
wb::manager
private
active_
wb::manager
private
allow_end_turn
()
wb::manager
allow_leader_to_move
(const unit &leader) const
wb::manager
can_activate
() const
wb::manager
can_enable_execution_hotkeys
() const
wb::manager
can_enable_modifier_hotkeys
() const
wb::manager
can_enable_reorder_hotkeys
() const
wb::manager
can_modify_game_state
() const
wb::manager
contextual_bump_down_action
()
wb::manager
contextual_bump_up_action
()
wb::manager
contextual_delete
()
wb::manager
contextual_execute
()
wb::manager
create_temp_move
()
wb::manager
current_side_has_actions
()
wb::manager
static
draw_hex
(const map_location &hex)
wb::manager
erase_temp_move
()
wb::manager
execute_all_actions
()
wb::manager
executing_actions_
wb::manager
private
executing_all_actions_
wb::manager
private
fake_units_
wb::manager
private
future_map
wb::manager
friend
future_map_if_active
wb::manager
friend
gamestate_mutated_
wb::manager
private
get_activation_state_lock
()
wb::manager
inline
get_highlighter
()
wb::manager
inline
get_spent_gold_for
(int side)
wb::manager
get_temp_move_unit
() const
wb::manager
has_actions
() const
wb::manager
has_planned_unit_map
() const
wb::manager
inline
has_temp_move
() const
wb::manager
inline
hidden_unit_hexes_
wb::manager
private
highlighter_
wb::manager
private
inverted_behavior_
wb::manager
private
is_active
() const
wb::manager
inline
is_executing_actions
() const
wb::manager
inline
key_poller_
wb::manager
private
manager
(const manager &)=delete
wb::manager
manager
()
wb::manager
mapbuilder_
wb::manager
private
move_arrows_
wb::manager
private
net_buffer_
wb::manager
private
on_change_controller
(int side, const team &t)
wb::manager
on_deselect_hex
()
wb::manager
inline
on_finish_side_turn
(int side)
wb::manager
on_gamestate_change
()
wb::manager
on_init_side
()
wb::manager
on_kill_unit
()
wb::manager
on_mouseover_change
(const map_location &hex)
wb::manager
on_viewer_change
(std::size_t team_index)
wb::manager
operator=
(const manager &)=delete
wb::manager
options_dlg
()
wb::manager
planned_unit_map_active_
wb::manager
private
post_delete_action
(action_ptr action)
wb::manager
post_draw
()
wb::manager
pre_delete_action
(action_ptr action)
wb::manager
pre_draw
()
wb::manager
preparing_to_end_turn_
wb::manager
private
print_help_once
()
wb::manager
process_network_data
(const config &)
wb::manager
queue_net_cmd
(std::size_t team_index, const side_actions::net_cmd &)
wb::manager
real_map
wb::manager
friend
route_
wb::manager
private
save_recall
(const unit &unit, int side_num, const map_location &recall_hex)
wb::manager
save_recruit
(const std::string &name, int side_num, const map_location &recruit_hex)
wb::manager
save_suppose_dead
(unit &curr_unit, const map_location &loc)
wb::manager
save_temp_attack
(const map_location &attacker_loc, const map_location &defender_loc, int weapon_choice)
wb::manager
save_temp_move
()
wb::manager
self_activate_once_
wb::manager
private
send_network_data
()
wb::manager
set_active
(bool active)
wb::manager
set_invert_behavior
(bool invert)
wb::manager
set_planned_unit_map
()
wb::manager
private
set_real_unit_map
()
wb::manager
private
should_clear_undo
() const
wb::manager
team_plans_hidden_
wb::manager
private
temp_move_unit_underlying_id_
wb::manager
private
unit_has_actions
(unit const *unit) const
wb::manager
unit_map_lock_
wb::manager
private
units_owning_moves_
wb::manager
private
update_plan_hiding
(std::size_t viewing_team)
wb::manager
private
update_plan_hiding
()
wb::manager
private
validate_actions_if_needed
()
wb::manager
private
validate_viewer_actions
()
wb::manager
wait_for_side_init_
wb::manager
private
~manager
()
wb::manager
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