The Battle for Wesnoth  1.19.7+dev
wb::side_actions Member List

This is the complete list of members for wb::side_actions, including all inherited members.

actions_wb::side_actionsprivate
actions_of(const unit &unit)wb::side_actions
begin()wb::side_actionsinline
begin() constwb::side_actionsinline
bump_earlier(iterator position, bool send_to_net=true)wb::side_actions
bump_later(iterator position, bool send_to_net=true)wb::side_actions
change_gold_spent_by(int difference)wb::side_actions
clear()wb::side_actionsinline
const_iterator typedefwb::side_actions
const_reverse_iterator typedefwb::side_actions
container typedefwb::side_actions
count_actions_of(const unit &unit)wb::side_actions
crange_t typedefwb::side_actions
crrange_t typedefwb::side_actions
empty() constwb::side_actionsinline
end()wb::side_actionsinline
end() constwb::side_actionsinline
execute(iterator position)wb::side_actions
execute_net_cmd(const net_cmd &)wb::side_actions
execute_next()wb::side_actions
find_first_action_at(map_location hex)wb::side_actions
find_first_action_of(std::pair< T, T > between, iterator limit, Compare comp)wb::side_actions
find_first_action_of(std::pair< T, T > between, const_iterator limit, Compare comp) constwb::side_actions
find_first_action_of(const unit &unit, iterator start_position)wb::side_actions
find_first_action_of(size_t unit_id, iterator start_position)wb::side_actions
find_first_action_of(const unit &unit)wb::side_actionsinline
find_first_action_of(size_t unit_id)wb::side_actionsinline
find_last_action_of(const unit &unit, iterator start_position)wb::side_actions
find_last_action_of(size_t unit_id, iterator start_position)wb::side_actions
find_last_action_of(const unit &unit, const_iterator start_position) constwb::side_actions
find_last_action_of(size_t unit_id, iterator start_position) constwb::side_actions
find_last_action_of(const unit &unit)wb::side_actions
find_last_action_of(size_t unit_id)wb::side_actions
find_last_action_of(const unit &unit) constwb::side_actions
find_last_action_of(size_t unit_id) constwb::side_actions
get_gold_spent() constwb::side_actionsinline
get_numbers(const map_location &hex, numbers_t &result)wb::side_actions
get_position_of(action_ptr action)wb::side_actionsinline
get_turn(const_iterator it) constwb::side_actionsinline
get_turn_num_of(const unit &) constwb::side_actions
gold_spent_wb::side_actionsprivate
hidden() constwb::side_actionsinline
hidden_wb::side_actionsprivate
hide()wb::side_actions
insert_action(iterator position, const action_ptr &action)wb::side_actions
iter_turn(std::size_t turn_num)wb::side_actionsinline
iter_turn(std::size_t turn_num) constwb::side_actionsinline
iterator typedefwb::side_actions
make_net_cmd_bump_later(const const_iterator &pos) constwb::side_actions
make_net_cmd_clear() constwb::side_actions
make_net_cmd_insert(std::size_t turn_num, std::size_t pos, const action_const_ptr &) constwb::side_actions
make_net_cmd_insert(const const_iterator &pos, const action_const_ptr &) constwb::side_actions
make_net_cmd_refresh() constwb::side_actions
make_net_cmd_remove(const const_iterator &pos) constwb::side_actions
make_net_cmd_replace(const const_iterator &pos, const action_const_ptr &) constwb::side_actions
net_cmd typedefwb::side_actions
num_turns() constwb::side_actionsinline
queue_action(std::size_t turn_num, const action_ptr &action)wb::side_actions
queue_attack(std::size_t turn_num, unit &mover, const map_location &target_hex, int weapon_choice, const pathfind::marked_route &route, const arrow_ptr &arrow, fake_unit_ptr fake_unit)wb::side_actions
queue_move(std::size_t turn_num, unit &mover, const pathfind::marked_route &route, const arrow_ptr &arrow, fake_unit_ptr fake_unit)wb::side_actions
queue_recall(std::size_t turn_num, const unit &unit, const map_location &recall_hex)wb::side_actions
queue_recruit(std::size_t turn_num, const std::string &unit_name, const map_location &recruit_hex)wb::side_actions
queue_suppose_dead(std::size_t turn_num, unit &curr_unit, const map_location &loc)wb::side_actions
range_t typedefwb::side_actions
raw_turn_shift()wb::side_actions
rbegin()wb::side_actionsinline
rbegin() constwb::side_actionsinline
remove_action(iterator position, bool validate_after_delete=true)wb::side_actions
rend()wb::side_actionsinline
rend() constwb::side_actionsinline
reset_gold_spent()wb::side_actions
reverse_iterator typedefwb::side_actions
riter_turn(std::size_t turn_num)wb::side_actionsinline
riter_turn(std::size_t turn_num) constwb::side_actionsinline
rrange_t typedefwb::side_actions
safe_erase(const iterator &itor)wb::side_actionsprivate
safe_insert(std::size_t turn_num, std::size_t pos, const action_ptr &to_insert)wb::side_actionsprivate
set_team_index(std::size_t team_index)wb::side_actions
show()wb::side_actions
side_actions()wb::side_actions
size() constwb::side_actionsinline
synced_enqueue(std::size_t turn_num, const action_ptr &to_insert)wb::side_actionsprivate
synced_erase(iterator itor)wb::side_actionsprivate
synced_insert(iterator itor, const action_ptr &to_insert)wb::side_actionsprivate
synced_turn_shift()wb::side_actions
team_index()wb::side_actionsinline
team_index_wb::side_actionsprivate
team_index_defined_wb::side_actionsprivate
turn_begin(std::size_t turn_num)wb::side_actionsinline
turn_begin(std::size_t turn_num) constwb::side_actionsinline
turn_end(std::size_t turn_num)wb::side_actionsinline
turn_end(std::size_t turn_num) constwb::side_actionsinline
turn_rbegin(std::size_t turn_num)wb::side_actionsinline
turn_rbegin(std::size_t turn_num) constwb::side_actionsinline
turn_rend(std::size_t turn_num)wb::side_actionsinline
turn_rend(std::size_t turn_num) constwb::side_actionsinline
turn_size(std::size_t turn_num) constwb::side_actionsinline
unit_has_actions(const unit &unit)wb::side_actions
update_recruited_unit(std::size_t old_id, unit &new_unit)wb::side_actions