This is the complete list of members for wesnothd::game, including all inherited members.
add_player(player_iterator player, bool observer=false) | wesnothd::game | |
all_game_users() const | wesnothd::game | |
all_observers_muted() const | wesnothd::game | inlineprivate |
all_observers_muted_ | wesnothd::game | private |
allow_observers() const | wesnothd::game | |
ban_user(const simple_wml::node &ban, player_iterator banner) | wesnothd::game | |
bans_ | wesnothd::game | private |
change_controller(const std::size_t side_index, player_iterator player, const std::string &player_name, const bool player_left=true) | wesnothd::game | private |
change_controller_type(const std::size_t side_index, player_iterator player, const std::string &player_name) | wesnothd::game | private |
changed_description() | wesnothd::game | inline |
chat_history_ | wesnothd::game | mutableprivate |
clear_chat_history() | wesnothd::game | |
clear_history() | wesnothd::game | |
controls_side(const std::vector< int > &sides, player_iterator player) const | wesnothd::game | |
current_player() const | wesnothd::game | inlineprivate |
current_side() const | wesnothd::game | inlineprivate |
current_side_index_ | wesnothd::game | private |
current_turn() const | wesnothd::game | inline |
current_turn_ | wesnothd::game | private |
db_id() const | wesnothd::game | inline |
db_id_ | wesnothd::game | private |
db_id_num | wesnothd::game | privatestatic |
debug_player_info() const | wesnothd::game | private |
debug_sides_info() const | wesnothd::game | private |
describe_slots() | wesnothd::game | |
description() const | wesnothd::game | inline |
description_ | wesnothd::game | private |
description_for_writing() | wesnothd::game | inline |
description_updated_ | wesnothd::game | private |
emergency_cleanup() | wesnothd::game | inline |
end_turn(int new_side) | wesnothd::game | private |
find_user(const simple_wml::string_span &name) | wesnothd::game | private |
game(wesnothd::server &server, player_connections &player_connections, player_iterator host, const std::string &name="", bool save_replays=false, const std::string &replay_save_path="") | wesnothd::game | |
game(const game &)=delete | wesnothd::game | private |
get_next_nonempty(int side_index) const | wesnothd::game | private |
get_next_side_index() const | wesnothd::game | private |
get_replay_filename() | wesnothd::game | |
get_side_player(size_t index) const | wesnothd::game | inlineprivate |
get_sides_list() const | wesnothd::game | inline |
handle_add_side_wml() | wesnothd::game | |
handle_choice(const simple_wml::node &data, player_iterator user) | wesnothd::game | |
handle_controller_choice(const simple_wml::node &data) | wesnothd::game | |
handle_random_choice() | wesnothd::game | |
has_password() const | wesnothd::game | inline |
has_same_ip(player_iterator user) const | wesnothd::game | private |
history_ | wesnothd::game | mutableprivate |
id() const | wesnothd::game | inline |
id_ | wesnothd::game | private |
id_num | wesnothd::game | privatestatic |
init_turn() | wesnothd::game | private |
is_current_player(player_iterator player) const | wesnothd::game | inlineprivate |
is_legal_command(const simple_wml::node &command, player_iterator user) | wesnothd::game | private |
is_member(player_iterator player) const | wesnothd::game | inline |
is_muted_observer(player_iterator player) const | wesnothd::game | private |
is_observer(player_iterator player) const | wesnothd::game | |
is_owner(player_iterator player) const | wesnothd::game | inline |
is_player(player_iterator player) const | wesnothd::game | |
is_reload() const | wesnothd::game | |
kick_member(const simple_wml::node &kick, player_iterator kicker) | wesnothd::game | |
last_choice_request_id_ | wesnothd::game | private |
level() | wesnothd::game | inline |
level_ | wesnothd::game | private |
level_init() const | wesnothd::game | inline |
list_users(const user_vector &users) const | wesnothd::game | private |
load_next_scenario(player_iterator user) | wesnothd::game | |
mute_all_observers() | wesnothd::game | |
mute_observer(const simple_wml::node &mute, player_iterator muter) | wesnothd::game | |
muted_observers_ | wesnothd::game | private |
name() const | wesnothd::game | inline |
name_ | wesnothd::game | private |
name_bans_ | wesnothd::game | private |
new_scenario(player_iterator sender) | wesnothd::game | |
next_db_id() | wesnothd::game | inline |
next_side_index_ | wesnothd::game | private |
nobservers() const | wesnothd::game | inline |
notify_new_host() | wesnothd::game | private |
nplayers() const | wesnothd::game | inline |
nsides_ | wesnothd::game | private |
num_turns_ | wesnothd::game | private |
observers_ | wesnothd::game | private |
operator=(const game &)=delete | wesnothd::game | private |
owner_ | wesnothd::game | private |
password_ | wesnothd::game | private |
password_matches(const std::string &passwd) const | wesnothd::game | inline |
perform_controller_tweaks() | wesnothd::game | |
player_connections_ | wesnothd::game | private |
player_is_banned(player_iterator player, const std::string &name) const | wesnothd::game | |
players_ | wesnothd::game | private |
players_not_advanced_ | wesnothd::game | private |
process_change_turns_wml(simple_wml::document &data, player_iterator user) | wesnothd::game | |
process_message(simple_wml::document &data, player_iterator user) | wesnothd::game | |
process_turn(simple_wml::document &data, player_iterator user) | wesnothd::game | |
process_whiteboard(simple_wml::document &data, player_iterator user) | wesnothd::game | |
record_data(std::unique_ptr< simple_wml::document > data) | wesnothd::game | |
remove_player(player_iterator player, const bool disconnect=false, const bool destruct=false) | wesnothd::game | |
replay_save_path_ | wesnothd::game | private |
reset_last_synced_context_id() | wesnothd::game | inline |
reset_sides() | wesnothd::game | private |
rng_ | wesnothd::game | private |
save_replay() | wesnothd::game | |
save_replays_ | wesnothd::game | private |
send_and_record_server_message(const char *message, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
send_and_record_server_message(const std::string &message, utils::optional< player_iterator > exclude={}) | wesnothd::game | inline |
send_chat_history(player_iterator sock) const | wesnothd::game | private |
send_data(simple_wml::document &data, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
send_data_sides(simple_wml::document &data, const simple_wml::string_span &sides, utils::optional< player_iterator > exclude={}) | wesnothd::game | private |
send_history(player_iterator sock) const | wesnothd::game | private |
send_leave_game(player_iterator user) const | wesnothd::game | private |
send_muted_observers(player_iterator user) const | wesnothd::game | private |
send_observerjoins(utils::optional< player_iterator > player={}) | wesnothd::game | private |
send_observerquit(player_iterator observer) | wesnothd::game | private |
send_server_message(const char *message, utils::optional< player_iterator > player={}, simple_wml::document *doc=nullptr) const | wesnothd::game | |
send_server_message(const std::string &message, utils::optional< player_iterator > player={}, simple_wml::document *doc=nullptr) const | wesnothd::game | inline |
send_server_message_to_all(const char *message, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
send_server_message_to_all(const std::string &message, utils::optional< player_iterator > exclude={}) | wesnothd::game | inline |
send_taken_side(simple_wml::document &cfg, const simple_wml::node *side) const | wesnothd::game | private |
send_to_players(simple_wml::document &data, const Container &players, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
send_user_list(utils::optional< player_iterator > exclude={}) | wesnothd::game | private |
server | wesnothd::game | private |
set_description(simple_wml::node *desc) | wesnothd::game | |
set_name_bans(const std::vector< std::string > name_bans) | wesnothd::game | inline |
set_password(const std::string &passwd) | wesnothd::game | inline |
set_termination_reason(const std::string &reason) | wesnothd::game | |
side_controllers_ | wesnothd::game | private |
sides_ | wesnothd::game | private |
start_game(player_iterator starter) | wesnothd::game | |
started() const | wesnothd::game | inline |
started_ | wesnothd::game | private |
starting_pos(simple_wml::node &data) | wesnothd::game | inlinestatic |
starting_pos(const simple_wml::node &data) | wesnothd::game | inlinestatic |
take_side(player_iterator user) | wesnothd::game | private |
termination_ | wesnothd::game | private |
termination_reason() const | wesnothd::game | inline |
transfer_side_control(player_iterator player, const simple_wml::node &cfg) | wesnothd::game | |
unban_user(const simple_wml::node &unban, player_iterator unbanner) | wesnothd::game | |
unmute_observer(const simple_wml::node &unmute, player_iterator unmuter) | wesnothd::game | |
update_side_data() | wesnothd::game | |
update_turn_data() | wesnothd::game | private |
username(player_iterator pl) const | wesnothd::game | private |
~game() | wesnothd::game |