This is the complete list of members for wesnothd::game, including all inherited members.
| add_player(player_iterator player, bool observer=false) | wesnothd::game | |
| all_game_users() const | wesnothd::game | |
| all_observers_muted() const | wesnothd::game | inlineprivate |
| all_observers_muted_ | wesnothd::game | private |
| allow_observers() const | wesnothd::game | |
| ban_user(const simple_wml::node &ban, player_iterator banner) | wesnothd::game | |
| bans_ | wesnothd::game | private |
| change_controller(const std::size_t side_index, player_iterator player, const std::string &player_name, const bool player_left=true) | wesnothd::game | private |
| change_controller_type(const std::size_t side_index, player_iterator player, const std::string &player_name) | wesnothd::game | private |
| changed_description() | wesnothd::game | inline |
| chat_history_ | wesnothd::game | mutableprivate |
| clear_chat_history() | wesnothd::game | |
| clear_history() | wesnothd::game | |
| controls_side(const std::vector< int > &sides, player_iterator player) const | wesnothd::game | |
| current_player() const | wesnothd::game | inlineprivate |
| current_side() const | wesnothd::game | inlineprivate |
| current_side_index_ | wesnothd::game | private |
| current_turn() const | wesnothd::game | inline |
| current_turn_ | wesnothd::game | private |
| db_id() const | wesnothd::game | inline |
| db_id_ | wesnothd::game | private |
| db_id_num | wesnothd::game | privatestatic |
| debug_player_info() const | wesnothd::game | private |
| debug_sides_info() const | wesnothd::game | private |
| describe_slots() | wesnothd::game | |
| description() const | wesnothd::game | inline |
| description_ | wesnothd::game | private |
| description_for_writing() | wesnothd::game | inline |
| description_updated_ | wesnothd::game | private |
| emergency_cleanup() | wesnothd::game | inline |
| end_turn(int new_side) | wesnothd::game | private |
| find_user(const simple_wml::string_span &name) | wesnothd::game | private |
| game(wesnothd::server &server, player_connections &player_connections, player_iterator host, queue_type::type queue_type, int queue_id, const std::string &name="", bool save_replays=false, const std::string &replay_save_path="") | wesnothd::game | |
| game(const game &)=delete | wesnothd::game | private |
| get_next_nonempty(int side_index) const | wesnothd::game | private |
| get_next_side_index() const | wesnothd::game | private |
| get_replay_filename() | wesnothd::game | |
| get_scenario_id() const | wesnothd::game | |
| get_side_player(std::size_t index) const | wesnothd::game | inlineprivate |
| get_sides_list() const | wesnothd::game | inline |
| get_vacant_slots() | wesnothd::game | inline |
| handle_add_side_wml() | wesnothd::game | |
| handle_choice(const simple_wml::node &data, player_iterator user) | wesnothd::game | |
| handle_controller_choice(const simple_wml::node &data) | wesnothd::game | |
| handle_random_choice() | wesnothd::game | |
| has_password() const | wesnothd::game | inline |
| has_same_ip(player_iterator user) const | wesnothd::game | private |
| history_ | wesnothd::game | mutableprivate |
| id() const | wesnothd::game | inline |
| id_ | wesnothd::game | private |
| id_num | wesnothd::game | privatestatic |
| init_turn() | wesnothd::game | private |
| is_current_player(player_iterator player) const | wesnothd::game | inlineprivate |
| is_legal_command(const simple_wml::node &command, player_iterator user) | wesnothd::game | private |
| is_member(player_iterator player) const | wesnothd::game | inline |
| is_muted_observer(player_iterator player) const | wesnothd::game | private |
| is_observer(player_iterator player) const | wesnothd::game | |
| is_open_queue_game(int q_id) | wesnothd::game | inline |
| is_owner(player_iterator player) const | wesnothd::game | inline |
| is_player(player_iterator player) const | wesnothd::game | |
| is_reload() const | wesnothd::game | |
| kick_member(const simple_wml::node &kick, player_iterator kicker) | wesnothd::game | |
| last_choice_request_id_ | wesnothd::game | private |
| level() | wesnothd::game | inline |
| level_ | wesnothd::game | private |
| level_init() const | wesnothd::game | inline |
| list_users(const user_vector &users) const | wesnothd::game | private |
| load_next_scenario(player_iterator user) | wesnothd::game | |
| mute_all_observers() | wesnothd::game | |
| mute_observer(const simple_wml::node &mute, player_iterator muter) | wesnothd::game | |
| muted_observers_ | wesnothd::game | private |
| name() const | wesnothd::game | inline |
| name_ | wesnothd::game | private |
| name_bans_ | wesnothd::game | private |
| new_scenario(player_iterator sender) | wesnothd::game | |
| next_db_id() | wesnothd::game | inline |
| next_side_index_ | wesnothd::game | private |
| nobservers() const | wesnothd::game | inline |
| notify_new_host() | wesnothd::game | private |
| nplayers() const | wesnothd::game | inline |
| nsides_ | wesnothd::game | private |
| num_turns_ | wesnothd::game | private |
| observers_ | wesnothd::game | private |
| operator=(const game &)=delete | wesnothd::game | private |
| owner_ | wesnothd::game | private |
| password_ | wesnothd::game | private |
| password_matches(const std::string &passwd) const | wesnothd::game | inline |
| perform_controller_tweaks() | wesnothd::game | |
| player_connections_ | wesnothd::game | private |
| player_is_banned(player_iterator player, const std::string &name) const | wesnothd::game | |
| players_ | wesnothd::game | private |
| players_not_advanced_ | wesnothd::game | private |
| process_change_turns_wml(simple_wml::document &data, player_iterator user) | wesnothd::game | |
| process_message(simple_wml::document &data, player_iterator user) | wesnothd::game | |
| process_turn(simple_wml::document &data, player_iterator user) | wesnothd::game | |
| process_whiteboard(simple_wml::document &data, player_iterator user) | wesnothd::game | |
| q_type() const | wesnothd::game | inline |
| queue_id() | wesnothd::game | inline |
| queue_id_ | wesnothd::game | private |
| queue_type_ | wesnothd::game | private |
| record_data(std::unique_ptr< simple_wml::document > data) | wesnothd::game | |
| remove_player(player_iterator player, const bool disconnect=false, const bool destruct=false) | wesnothd::game | |
| replay_save_path_ | wesnothd::game | private |
| reset_last_synced_context_id() | wesnothd::game | inline |
| reset_sides() | wesnothd::game | private |
| rng_ | wesnothd::game | private |
| save_replay() | wesnothd::game | |
| save_replays_ | wesnothd::game | private |
| send_and_record_server_message(const char *message, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
| send_and_record_server_message(const std::string &message, utils::optional< player_iterator > exclude={}) | wesnothd::game | inline |
| send_chat_history(player_iterator sock) const | wesnothd::game | private |
| send_data(simple_wml::document &data, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
| send_data_sides(simple_wml::document &data, const simple_wml::string_span &sides, utils::optional< player_iterator > exclude={}) | wesnothd::game | private |
| send_history(player_iterator sock) const | wesnothd::game | private |
| send_leave_game(player_iterator user) const | wesnothd::game | private |
| send_muted_observers(player_iterator user) const | wesnothd::game | private |
| send_observerjoins(utils::optional< player_iterator > player={}) | wesnothd::game | private |
| send_observerquit(player_iterator observer) | wesnothd::game | private |
| send_server_message(const char *message, utils::optional< player_iterator > player={}, simple_wml::document *doc=nullptr) const | wesnothd::game | |
| send_server_message(const std::string &message, utils::optional< player_iterator > player={}, simple_wml::document *doc=nullptr) const | wesnothd::game | inline |
| send_server_message_to_all(const char *message, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
| send_server_message_to_all(const std::string &message, utils::optional< player_iterator > exclude={}) | wesnothd::game | inline |
| send_taken_side(simple_wml::document &cfg, const simple_wml::node *side) const | wesnothd::game | private |
| send_to_players(simple_wml::document &data, const Container &players, utils::optional< player_iterator > exclude={}) | wesnothd::game | |
| send_user_list(utils::optional< player_iterator > exclude={}) | wesnothd::game | private |
| server | wesnothd::game | private |
| set_description(simple_wml::node *desc) | wesnothd::game | |
| set_name_bans(const std::vector< std::string > name_bans) | wesnothd::game | inline |
| set_password(const std::string &passwd) | wesnothd::game | inline |
| set_termination_reason(const std::string &reason) | wesnothd::game | |
| side_controllers_ | wesnothd::game | private |
| sides_ | wesnothd::game | private |
| start_game(player_iterator starter) | wesnothd::game | |
| started() const | wesnothd::game | inline |
| started_ | wesnothd::game | private |
| starting_pos(simple_wml::node &data) | wesnothd::game | inlinestatic |
| starting_pos(const simple_wml::node &data) | wesnothd::game | inlinestatic |
| take_side(player_iterator user) | wesnothd::game | private |
| termination_ | wesnothd::game | private |
| termination_reason() const | wesnothd::game | inline |
| transfer_side_control(player_iterator player, const simple_wml::node &cfg) | wesnothd::game | |
| unban_user(const simple_wml::node &unban, player_iterator unbanner) | wesnothd::game | |
| unmute_observer(const simple_wml::node &unmute, player_iterator unmuter) | wesnothd::game | |
| update_side_data() | wesnothd::game | |
| update_turn_data() | wesnothd::game | private |
| username(player_iterator pl) const | wesnothd::game | private |
| ~game() | wesnothd::game |