The Battle for Wesnoth  1.19.5+dev
gui.hpp
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1 /*
2  Copyright (C) 2008 - 2024
3  by Mark de Wever <koraq@xs4all.nl>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
18 #include <string>
19 
20 namespace gui2
21 {
22 /**
23  * Initializes the GUI subsystems.
24  *
25  * @note This function must be called before other parts of the UI engine
26  * are used. Use @ref switch_theme below to actually activate the theme.
27  */
28 void init();
29 
30 /**
31  * Set and activate the given gui2 theme
32  *
33  * @param current_theme the name of the gui2 theme to switch to
34  */
35 void switch_theme(const std::string& current_theme);
36 
37 
38 } // namespace gui2
Generic file dialog.
void init()
Initializes the GUI subsystems.
Definition: gui.cpp:34
void switch_theme(const std::string &current_theme)
Set and activate the given gui2 theme.
Definition: gui.cpp:135