The Battle for Wesnoth
1.19.7+dev
gui
gui.hpp
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/*
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Copyright (C) 2008 - 2024
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by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include <string>
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namespace
gui2
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{
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/**
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* Initializes the GUI subsystems.
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*
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* @note This function must be called before other parts of the UI engine
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* are used. Use @ref switch_theme below to actually activate the theme.
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*/
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void
init
();
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/**
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* Set and activate the given gui2 theme
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*
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* @param current_theme the name of the gui2 theme to switch to
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*/
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void
switch_theme
(
const
std::string& current_theme);
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}
// namespace gui2
gui2
Generic file dialog.
Definition:
draw_manager.hpp:21
gui2::init
void init()
Initializes the GUI subsystems.
Definition:
gui.cpp:34
gui2::switch_theme
void switch_theme(const std::string ¤t_theme)
Set and activate the given gui2 theme.
Definition:
gui.cpp:135
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