#include <cstdint>
#include <iosfwd>
#include <vector>
Go to the source code of this file.
Classes | |
class | gui2::event::manager |
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::event | |
Enumerations | |
enum class | gui2::event::event_category : uint32_t { gui2::event::general = 1u << 8 , gui2::event::mouse = 1u << 9 , gui2::event::keyboard = 1u << 10 , gui2::event::touch_motion = 1u << 11 , gui2::event::touch_gesture = 1u << 12 , gui2::event::notification = 1u << 13 , gui2::event::message = 1u << 14 , gui2::event::raw_event = 1u << 15 , gui2::event::text_input = 1u << 16 } |
Event category masks. More... | |
enum | gui2::event::ui_event : uint32_t { gui2::event::DRAW = encode_category(1 , event_category::general) , gui2::event::CLOSE_WINDOW = encode_category(2 , event_category::general) , gui2::event::MOUSE_ENTER = encode_category(3 , event_category::general) , gui2::event::MOUSE_LEAVE = encode_category(4 , event_category::general) , gui2::event::LEFT_BUTTON_DOWN = encode_category(5 , event_category::general) , gui2::event::LEFT_BUTTON_UP = encode_category(6 , event_category::general) , gui2::event::LEFT_BUTTON_CLICK = encode_category(7 , event_category::general) , gui2::event::LEFT_BUTTON_DOUBLE_CLICK = encode_category(8 , event_category::general) , gui2::event::MIDDLE_BUTTON_DOWN = encode_category(9 , event_category::general) , gui2::event::MIDDLE_BUTTON_UP = encode_category(10, event_category::general) , gui2::event::MIDDLE_BUTTON_CLICK = encode_category(11, event_category::general) , gui2::event::MIDDLE_BUTTON_DOUBLE_CLICK = encode_category(12, event_category::general) , gui2::event::RIGHT_BUTTON_DOWN = encode_category(13, event_category::general) , gui2::event::RIGHT_BUTTON_UP = encode_category(14, event_category::general) , gui2::event::RIGHT_BUTTON_CLICK = encode_category(15, event_category::general) , gui2::event::RIGHT_BUTTON_DOUBLE_CLICK = encode_category(16, event_category::general) , gui2::event::SDL_VIDEO_RESIZE = encode_category(17, event_category::mouse) , gui2::event::SDL_MOUSE_MOTION = encode_category(18, event_category::mouse) , gui2::event::MOUSE_MOTION = encode_category(19, event_category::mouse) , gui2::event::SDL_LEFT_BUTTON_DOWN = encode_category(20, event_category::mouse) , gui2::event::SDL_LEFT_BUTTON_UP = encode_category(21, event_category::mouse) , gui2::event::SDL_MIDDLE_BUTTON_DOWN = encode_category(22, event_category::mouse) , gui2::event::SDL_MIDDLE_BUTTON_UP = encode_category(23, event_category::mouse) , gui2::event::SDL_RIGHT_BUTTON_DOWN = encode_category(24, event_category::mouse) , gui2::event::SDL_RIGHT_BUTTON_UP = encode_category(25, event_category::mouse) , gui2::event::SDL_WHEEL_LEFT = encode_category(26, event_category::mouse) , gui2::event::SDL_WHEEL_RIGHT = encode_category(27, event_category::mouse) , gui2::event::SDL_WHEEL_UP = encode_category(28, event_category::mouse) , gui2::event::SDL_WHEEL_DOWN = encode_category(29, event_category::mouse) , gui2::event::SHOW_TOOLTIP = encode_category(30, event_category::mouse) , gui2::event::SHOW_HELPTIP = encode_category(31, event_category::mouse) , gui2::event::SDL_TOUCH_UP = encode_category(32, event_category::mouse) , gui2::event::SDL_TOUCH_DOWN = encode_category(33, event_category::mouse) , gui2::event::SDL_KEY_DOWN = encode_category(34, event_category::keyboard) , gui2::event::SDL_TEXT_INPUT = encode_category(35, event_category::text_input) , gui2::event::SDL_TEXT_EDITING = encode_category(36, event_category::text_input) , gui2::event::SDL_ACTIVATE = encode_category(37, event_category::notification) , gui2::event::NOTIFY_REMOVAL = encode_category(38, event_category::notification) , gui2::event::NOTIFY_MODIFIED = encode_category(39, event_category::notification) , gui2::event::NOTIFY_REMOVE_TOOLTIP = encode_category(40, event_category::notification) , gui2::event::RECEIVE_KEYBOARD_FOCUS = encode_category(41, event_category::notification) , gui2::event::LOSE_KEYBOARD_FOCUS = encode_category(42, event_category::notification) , gui2::event::REQUEST_PLACEMENT = encode_category(43, event_category::message) , gui2::event::MESSAGE_SHOW_TOOLTIP = encode_category(44, event_category::message) , gui2::event::MESSAGE_SHOW_HELPTIP = encode_category(45, event_category::message) , gui2::event::SDL_TOUCH_MOTION = encode_category(46, event_category::touch_motion) , gui2::event::SDL_TOUCH_MULTI_GESTURE = encode_category(47, event_category::touch_gesture) , gui2::event::SDL_RAW_EVENT = encode_category(48, event_category::raw_event) } |
The event sent to the dispatcher. More... | |
Functions | |
constexpr uint32_t | gui2::event::encode_category (const uint32_t input, const event_category mask) |
constexpr bool | gui2::event::is_in_category (const ui_event event, const event_category mask) |
Checks if a given event is in a given category. More... | |
constexpr event_category | gui2::event::get_event_category (const ui_event event) |
Returns the category of a given event. More... | |
void | gui2::event::connect_dispatcher (dispatcher *dispatcher) |
Connects a dispatcher to the event handler. More... | |
void | gui2::event::disconnect_dispatcher (dispatcher *dispatcher) |
Disconnects a dispatcher to the event handler. More... | |
std::vector< dispatcher * > & | gui2::event::get_all_dispatchers () |
Gets all event dispatchers in the Z order. More... | |
void | gui2::event::init_mouse_location () |
Initializes the location of the mouse. More... | |
void | gui2::event::capture_mouse (dispatcher *dispatcher) |
Captures the mouse. More... | |
void | gui2::event::release_mouse (dispatcher *dispatcher) |
Releases a captured mouse. More... | |
void | gui2::event::capture_keyboard (dispatcher *dispatcher) |
Captures the keyboard. More... | |
std::ostream & | gui2::event::operator<< (std::ostream &stream, const ui_event event) |
void | gui2::remove_from_window_stack (window *window) |
Removes a entry from the open_window_stack list. More... | |
bool | gui2::is_in_dialog () |
Is a dialog open? More... | |