#include <string>Go to the source code of this file.
Namespaces | |
| lua_gui2 | |
Functions | |
| int | lua_gui2::intf_add_widget_definition (lua_State *L) | 
| int | lua_gui2::show_message_dialog (lua_State *L) | 
| Displays a message window.  More... | |
| int | lua_gui2::show_popup_dialog (lua_State *L) | 
| Displays a popup message.  More... | |
| int | lua_gui2::switch_theme (lua_State *L) | 
| Changes the current ui(gui2) theme.  More... | |
| int | lua_gui2::show_menu (lua_State *L) | 
| Displays a popup menu at the current mouse position Best used from a [set_menu_item], to show a submenu.  More... | |
| int | lua_gui2::show_story (lua_State *L) | 
| Displays a story screen.  More... | |
| int | lua_gui2::show_message_box (lua_State *L) | 
| Displays a simple message box.  More... | |
| int | lua_gui2::show_lua_console (lua_State *, lua_kernel_base *lk) | 
| int | lua_gui2::show_gamestate_inspector (const std::string &name, const game_data &data, const game_state &state) | 
| int | lua_gui2::intf_show_recruit_dialog (lua_State *L) | 
| int | lua_gui2::intf_show_recall_dialog (lua_State *L) | 
| int | lua_gui2::luaW_open (lua_State *L) |