The Battle for Wesnoth
1.19.5+dev
scripting
lua_preferences.hpp
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/*
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Copyright (C) 2016 - 2024
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by Jyrki Vesterinen <sandgtx@gmail.com>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include <string>
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struct
lua_State;
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namespace
lua_preferences
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{
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std::string
register_table
(lua_State* L);
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}
lua_preferences
Definition:
lua_preferences.cpp:70
lua_preferences::register_table
std::string register_table(lua_State *L)
Definition:
lua_preferences.cpp:71
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