The Battle for Wesnoth  1.17.21+dev
lua_widget_attributes.hpp
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1 /*
2  Copyright (C) 2014 - 2023
3  by Chris Beck <render787@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
18 struct lua_State;
19 class lua_kernel_base;
20 class vconfig;
21 class game_data;
22 class game_state;
23 
24 namespace lua_widget {
25 
26 int impl_widget_get(lua_State* L);
27 int impl_widget_set(lua_State* L);
28 int impl_widget_dir(lua_State* L);
29 
30 } // end namespace lua_gui2
A variable-expanding proxy for the config class.
Definition: variable.hpp:45
int impl_widget_set(lua_State *L)
int impl_widget_get(lua_State *L)
int impl_widget_dir(lua_State *L)