#include "game_display.hpp"
#include "map/location.hpp"
#include "mouse_handler_base.hpp"
#include "pathfind/pathfind.hpp"
#include "units/map.hpp"
#include <set>
#include <vector>
#include <SDL2/SDL_events.h>
Go to the source code of this file.
Classes | |
class | events::mouse_handler |
Namespaces | |
events | |
Handling of system events. | |