The Battle for Wesnoth  1.17.0-dev
Classes | Namespaces
movetype.hpp File Reference
#include "config.hpp"
#include "serialization/string_utils.hpp"
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class  movetype
 The basic "size" of the unit - flying, small land, large land, etc. More...
class  movetype::terrain_costs
 A const-only interface for how many (movement, vision, or "jamming") points a unit needs for each hex. More...
class  movetype::terrain_info
 Stores a set of data based on terrain, in some cases with raw pointers to other instances of terrain_info (the fallback_). More...
class  movetype::terrain_defense
 Stores a set of defense levels. More...
class  movetype::resistances
 Stores a set of resistances. More...