The Battle for Wesnoth  1.17.17+dev
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recall_list_manager.hpp File Reference
#include "units/ptr.hpp"
#include <string>
#include <vector>
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class  recall_list_manager
 This class encapsulates the recall list of a team. More...


 A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.