The Battle for Wesnoth  1.13.10+dev
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action_wml.hpp File Reference

Define actions for the game's events mechanism. More...

#include "terrain/type_data.hpp"
#include <map>
#include <string>
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Classes

class  game_events::wml_action
 

Namespaces

 t_translation
 
 game_events
 Domain specific events.
 

Detailed Description

Define actions for the game's events mechanism.

Events might be units moving or fighting, or when victory or defeat occurs. A scenario's configuration file will define actions to take when certain events occur. This module is responsible for implementing some of those actions (i.e. Action WML). The actions not implemented in this module are implemented in Lua.

Definition in file action_wml.hpp.