The Battle for Wesnoth  1.19.0-dev
game_events Directory Reference
Directory dependency graph for game_events:

Files

file  action_wml.cpp [code]
 Implementations of action WML tags, other than those implemented in Lua, and excluding conditional action WML.
 
file  action_wml.hpp [code]
 Define actions for the game's events mechanism.
 
file  conditional_wml.cpp [code]
 Implementations of conditional action WML tags.
 
file  conditional_wml.hpp [code]
 Define conditionals for the game's events mechanism, a.k.a.
 
file  entity_location.cpp [code]
 The structure that tracks WML event locations.
 
file  entity_location.hpp [code]
 Define locations as used by the game's events mechanism.
 
file  fwd.hpp [code]
 
file  handlers.cpp [code]
 The structure that tracks WML event handlers.
 
file  handlers.hpp [code]
 Define the handlers for the game's events mechanism.
 
file  manager.cpp [code]
 
file  manager.hpp [code]
 
file  manager_impl.cpp [code]
 
file  manager_impl.hpp [code]
 
file  menu_item.cpp [code]
 Definitions for a class that implements WML-defined (right-click) menu items.
 
file  menu_item.hpp [code]
 Declarations for a class that implements WML-defined (right-click) menu items.
 
file  pump.cpp [code]
 Handles the current state of WML-events.
 
file  pump.hpp [code]
 Define the game's event mechanism.
 
file  wmi_manager.cpp [code]
 Definitions for a container for wml_menu_item.
 
file  wmi_manager.hpp [code]
 Declarations for a container for wml_menu_item.