Define conditionals for the game's events mechanism, a.k.a. More...
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Namespaces | |
| game_events | |
| Domain specific events. | |
| game_events::builtin_conditions | |
Functions | |
| bool | game_events::conditional_passed (const vconfig &cond) |
| bool | game_events::builtin_conditions::have_unit (const vconfig &cfg) |
| bool | game_events::builtin_conditions::have_location (const vconfig &cfg) |
| bool | game_events::builtin_conditions::variable_matches (const vconfig &values) |
Define conditionals for the game's events mechanism, a.k.a.
conditional actions WML.
Definition in file conditional_wml.hpp.