The Battle for Wesnoth  1.13.10+dev
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Functions | Variables
game_events::builtin_conditions Namespace Reference


bool have_unit (const vconfig &cfg)
bool have_location (const vconfig &cfg)
bool variable_matches (const vconfig &values)


std::vector< std::pair< int,
int > > 
default_counts = utils::parse_ranges("1-99999")

Function Documentation

bool game_events::builtin_conditions::have_location ( const vconfig cfg)
bool game_events::builtin_conditions::have_unit ( const vconfig cfg)
bool game_events::builtin_conditions::variable_matches ( const vconfig values)

Variable Documentation

std::vector<std::pair<int,int> > game_events::builtin_conditions::default_counts = utils::parse_ranges("1-99999")

Definition at line 45 of file conditional_wml.cpp.

Referenced by have_location(), have_unit(), and terrain_filter::match_internal().